MAIN_DEFINITIONS
  SIZE 116 140
  TICK 0
  PLAYER_NUMBER 1
  FOG_TYPE 0
  FOGSIDES 1 2 3 4 5 6 7 8
  MAP_GBI 05_cont_conta.gbi
  MUCHY_RECT 0 0 0 0
  EAGLES 3 50
  WAVES 0
  WATER_COLORS 0000 3 0000 3 0000
END_OF_MAIN_DEFINITIONS

HEXES
  LINE 0 0 115
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  LINE 1 1 116
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  LINE 2 1 116
    t4r6vGsn t2r6vM r6vHsj r6vBsrf8 r6v5srf8 r6sjf8 r6sDf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sOf8 r6v3sGf8 r6v3sOf8 r6v6sWf8 r6vAsIf8 r6v8sZf8 v8sJf8 v8sJf8 v8sJf8 v8sJf8 v8f8 v8f8 v8f8 v8f8 v8f8 v8sIf8 r6vAf8 r6v6saf8 r6sqf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 "" f8 f8 "" "" "" "" f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 "" "" f8 f8 "" f8 f8 f8 f8 "" f8 f8 f8 f8 "" f8 "" f2 f2 f2 "" f2 f2 f2 f2 "" "" "" "" f2 f2 f2 "" "" "" "" "" "" "" t2 t4
  LINE 3 2 117
    t4r6vGsm t2r6vHsjf8 r6vBsrf8 v5srf8 sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sOf8 r6sOf8 r6smf8 r6v6snf8 r6vCf8 r6vAsKf8 r6vAf8 r6vAf8 vAf8 v8sJf8 v8sJf8 v8sJf8 v8sJf8 v8sIf8 r6v8sIf8 r6vAf8 r6v6saf8 r6sqf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 "" "" "" "" f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 "" "" f8 f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f2 f2 f2 f2 f2 f2 f2 f2 "" "" f2 f2 f2 f2 f2 f2 f2 "" "" "" "" "" t2 t4
  LINE 4 2 117
    t4r6vCsW t2r6vFsG r6vBsrf8 v5srf8 sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6smf8 r6v6smf8 r6v6srf8 r6v6sWf8 r6v6sWf8 r6vAf8 r6vAf8 r6vAf8 r6vAf8 r6vAf8 r6vAf8 r6vAf8 r6vAf8 r6v6saf8 r6sqf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" f2 f2 f2 "" "" "" "" t2 t4
  LINE 5 3 118
    t4r6vF t2r6v9srf8 r6v5srf8 sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 smf8 r6smf8 r6smf8 r6smf8 r6v4smf8 r6v6sWf8 r6v6sWf8 r6v6sWf8 r6v6sWf8 r6v6sWf8 r6v6sbf8 r6v6sbf8 r6v6sbf8 r6sqf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" "" t2 t4
  LINE 6 3 118
    t4r6vDsG t2r6v9sqf8 r6v5saf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sWf8 r6smf8 r6smf8 r6v2sWf8 r6v3sOf8 r6v3sOf8 r6v1sjf8 r6srf8 r6srf8 srf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" t2 t4
  LINE 7 4 119
    t4r6vDf8 t2r6v7sqf8 r6v1sqf8 sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sGf8 r6v2s8f8 r6v3f8 r6v1sLf8 r6sDf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" t2 t4
  LINE 8 4 119
    t4r6vD t2r6v7sqf8 r6v1sqf8 sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sGf8 r6v1sGf8 r6sTf8 r6sDf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 9 5 120
    t4r6v7srf8 t2r6v1sqf8 sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s8f8 sDf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 10 5 120
    t4r6v2se t2r6v1srf8 sC f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 11 6 121
    t4r6sL t2sD f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 12 6 121
    t4r6 t2 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 13 7 122
    t4 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 14 7 122
    t4 t2 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" t2 t4
  LINE 15 8 123
    t4 t2 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6sgf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" t2 t4
  LINE 16 8 123
    t4sgf8 t2shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 r6v5spf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" t2 t4
  LINE 17 9 124
    t4r6v5spf8 t2r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 sYf8 sYf8 sYf8 sYf8 sYf8 sZf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 vBf8 r6v5spf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8S f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" "" t2 t4
  LINE 18 9 124
    t4r6vBf8 t2r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6saf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sff8 r6v5snf8 vBf8 vBf8 r6v5spf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA fA f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 f2 "" "" "" "" t2 t4
  LINE 19 10 125
    t4r6vBf8 t2r6v5sqf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6saf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sff8 r6v5snf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA f2 f2 f2 f2 f2 f2 f2 f2 fA fA fA fA fA fA f2 f2 "" "" "" "" "" t2 t4
  LINE 20 10 125
    t4r6vBf8 t2r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6v4sAf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sff8 r6v5snf8 vBf8 vBf8 vBf8 r6v5sqf8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sIf8 sIf8 sIf8 sIf8 sIf8 sIf8 sIf8 sJf8 sJf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f2 f2 f2 f2 f2 f2 fA fA fA fA fA fA fA fA fA fA f8 f8 f8 f8 f8 t2 t4
  LINE 21 11 126
    t4r6vBf8 t2r6v5sqf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4s9f8 r6v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sof8 r6sof8 r6v5sof8 vBf8 vBf8 vBf8 r6v5sqf8 r6sif8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sIf8 r6v2sof8 r6v2sof8 r6v2sof8 r6v2sof8 r6v2sof8 r6v2sof8 r6v2spf8 v2spf8 sJf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f2 f2 f2 f2 f2 fA fA fA fA fA fA fA fA fA fA f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 22 11 126
    t4r6vBf8 t2r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6v4s9f8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6snf8 r6v6sgf8 r6v6sgf8 r6vBf8 vBf8 vBf8 vBf8 r6v5sqf8 r6sif8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sIf8 r6v2sof8 r6v8sof8 r6v8sof8 r6v8sof8 r6v8sof8 r6v8sof8 r6v8sof8 r6v8spf8 r6v2spf8 sJf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" f2 f2 f2 f2 f2 f2 fA fA fA fA fA fA fA fA f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 23 12 127
    t4r6vBshf8 t2r6v5sqf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4s9f8 r6v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sff8 r6v5snf8 r6vBsAf8 r6vBsBf8 vBsBf8 vBf8 vBf8 r6v5sqf8 r6v4sCf8 r6sZf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sHf8 r6v2snf8 r6v8snf8 r6vEf8 vEf8 vEf8 vEf8 vEf8 r6vEf8 r6v8spf8 r6v2spf8 sJf8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 "" "" "" "" "" f2 f2 f2 sQf2 sQfA sQfA sQfA sQfA sQfA sQfA sQf8 sRf8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 24 12 127
    t4r6vGf8 t2r6vBsif8 r6v5sqf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6v4s8f8 r6sjf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sff8 r6v5snf8 r6vBsof8 r6vCshf8 r6vCsZf8 vBsCf8 vBf8 r6v9sKf8 r6v5sif8 r6v4spf8 r6spf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sHf8 r6v2snf8 r6v8snf8 r6vEf8 vEf8 vEf8 vEf8 vEf8 vEf8 r6vEf8 r6v8sqf8 r6v2sqf8 sKf8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 "" "" "" "" "" f8 f2 f2 sQf2 v3f2 v3fA v3fA v3fA v3fA v3f8 v3f8 v3f8 sRf8 sRf8 sRf8 sRf8 sRf8 sRf8 t2sRf8 t4sRf8
  LINE 25 13 128
    t4r6vGf8 t2r6vAsqf8 r6v4sqf8 saf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6sbf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sff8 r6v5snf8 r6vBsnf8 r6vHf8 r6vGsCf8 r6vBsif8 vAsDf8 r6v9sLf8 r6v9sCf8 r6vAf8 r6v6saf8 r6sqf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sHf8 r6v2snf8 r6v8snf8 r6vEf8 vEf8 r6vEf8 vEf8 r6vEf8 r6vEf8 r6v8sq r6v2sqf8 r6sKf8 f8 f8 f8 "" f8 "" "" f8 "" "" "" "" "" "" "" "" f8 f8 sQf8 v3 v3 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 26 13 128
    t4r6vAsqf8 t2r6vBsif8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6saf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sff8 r6v5snf8 r6vBsmf8 r6vBsrf8 r6vBsjf8 r6vAsCf8 r6v9sCf8 r6v9f8 r6v9sCf8 r6v8sKf8 r6v2sqf8 r6sKf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6sHf8 r6v2snf8 r6v8smf8 r6v8smf8 r6v8smf8 r6v8sm r6v8sm r6v8sm r6v8sr r6v2sq r6sK r6f8 f8 f8 "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" sQf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 27 14 129
    t4r6vGf8 t2r6vBsif8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 v4f8 r6saf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sef8 r6v5smf8 r6vAs8f8 r6vBf8 r6vAsCf8 r6vAf8 r6v9sB r6v9sYf8 r6v9saf8 r6v3sqf8 r6sSf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6sHf8 r6v2smf8 r6v3sef8 r6v3sef8 r6v3sef8 r6v3se r6v6sG r6v6sG r6v6sL r6v2sZ r6sR r6 "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" sQ sQ v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4sUf8
  LINE 28 14 129
    t4r6vAsqf8 t2r6vBsif8 r6vBf8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4sAf8 r6v4sAf8 r6v4sAf8 r6v4sIf8 r6v4sJf8 r6v1sZf8 r6sBf8 r6sBf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sef8 r6v4smf8 r6v5smf8 r6v9sGf8 r6vAsef8 r6vAshf8 r6vAsRf8 r6vDf8 r6v7sqf8 r6v1sqf8 r6sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6sIf8 r6v2f8 r6v2s9f8 r6v3f8 r6v3f8 r6v3f8 r6v3sP r6v6 r6v6 v6 r6v3sR r6sR r6 "" "" "" "" "" "" "" "" "" "" "" "" "" "" sQ v3 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 29 15 130
    t4r6vGf8 t2r6vBsif8 r6vBf8 r6v5sqf8 sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sYf8 v4f8 v4f8 v4f8 v4f8 v4s9f8 r6v5sYf8 v5sZf8 v5sAf8 r6v6f8 r6v5sCf8 r6v1sZf8 r6v1sZf8 sBf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sWf8 r6sef8 r6v3smf8 r6v9snf8 r6vFf8 r6vBsZf8 r6v7srf8 r6v7srf8 r6v1sqf8 r6sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sAf8 sof8 v2sof8 r6v2snf8 v3sPf8 v3sQf8 v3sQf8 v3sQf8 v6f8 v6 v6 v6 r6v3sR r6sp r6 r6 "" "" "" "" "" fG fG "" r6 r6 r6 r6 sQ v3 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 30 15 130
    t4r6vBsif8 t2r6vBsif8 r6vBf8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sXf8 v4f8 v4f8 v4f8 v4f8 v4s9f8 r6v5sXf8 v9f8 v6sSf8 v6f8 v5sCf8 v5f8 r6v5f8 r6v1sZf8 sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sOf8 r6v3smf8 r6v9smf8 r6v9srf8 r6v5srf8 r6v1srf8 r6v1srf8 r6sCf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7s9f8 r7v1sff8 r7v6sHf8 r7v8f8 v6sKf8 v6f8 v6f8 v6f8 v6 v6 v6 v6 v6 v6 r6sp r6 r6 "" r6 r6 r6 r6fG r6fG r6sQfG r6sofG r6so r6so r6sof8 r6sof8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 31 16 131
    t4r6vGf8 t2r6vBsif8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sXf8 v4f8 v4f8 v4f8 v4f8 v4f8 r6v4sHf8 r6v6sPf8 v8sDf8 v6sJf8 v6sBf8 v5sBf8 v5sBf8 v5f8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sOf8 r6v3smf8 r6v3smf8 r6v3srf8 r6sjf8 r6sDf8 r6sDf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7s9f8 r7v1sXf8 r7v5sHf8 r7v7s8f8 v6sLf8 v6f8 v6f8 v6fO v6fG v6 v6 v6 v6 v6 v6 r6sp r6sR r6 r6 r6 r6sQ r6so r6sofG r6sofG r6v3sQfG r6v6 v6 v6 v6 v3sQf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 32 16 131
    t4r6vGf8 t2r6vBsif8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sXf8 v4f8 v4f8 v4f8 v4f8 v4sHf8 r6v6sHf8 v8f8 v8f8 v7sCf8 v6sCf8 v6f8 v5sBf8 v5f8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sOf8 r6sOf8 r6sOf8 r6sTf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7s9f8 r7v1sXf8 r7v5sHf8 r7v7f8 v6sDf8 v6f8 v6f8 v6f8 v6 v6 v6 v6 v6 v6f8 v6 v6 v3sR sp r6sp r6so r6so v3sQ v6fG v6fG v6fG v6fG v6 v6 v6 v6f8 v3sQf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 33 17 132
    t4r6vBsjf8 t2r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sWf8 r6v4f8 v4f8 v4f8 v4f8 v4sGf8 r6v5sOf8 v6sGf8 v6sLf8 v6sDf8 v6f8 v6f8 v5sBf8 v5sBf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7s9f8 r7v1sXf8 r7v5sHf8 r7v7f8 v6sDf8 v6f8 v6f8 v6 v6 v6 v6 v6 v6 v6 v6fG v6 v6 v6 v6 v6 v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6 v6f8 v6f8 v3sSf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 34 17 132
    t4r6vBf8 t2r6v5srf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sWf8 r6sWf8 r6v4f8 r6v4f8 r6v4f8 v4s8f8 r6v5s8f8 v5s8f8 v6f8 v6f8 v6f8 v6f8 v6f8 r6v5sCf8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7sPf8 r7v3sXf8 r7v7f8 v6sDf8 v6f8 v6 v6 v6 v6 v6 v6 v6 v6 v6fG v6fG v6fG v6 v6 v6 v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6 v6f8 v6f8 v3sSf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3fO t2v3f8 t4v3f8
  LINE 35 18 133
    t4r6v5srf8 t2r6sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sWf8 r6sWf8 r6sWf8 r6sWf8 r6sef8 r6sef8 r6smf8 v5s8f8 v5s8f8 v5s8f8 v6f8 r6v5sCf8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sYf8 r6v3sAf8 r6v4sgf8 r6v6sQf8 r6v6 v6 v6 v6 v6 v6 v6 v6 v6 v6fG v6fG v6fG v6fG v6 v6 v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6f8 v6f8 v6f8 v3sSf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 36 18 133
    t4r6sef8 t2r6sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 r6f8 r6sef8 r6sef8 v5f8 v5s8f8 v5sDf8 r6v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sYf8 r6v4sgf8 r6v4sgf8 v9f8 r6v6sR r6v6sR r6v6sR r6v6 v6 v6 v6 v6f8 v6 v6fG v6fG v6fG v6fG v6fG v6 v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6f8 v6f8 v5sCf8 v3sJf8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 37 19 134
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 r6sef8 r6v5sAf8 r6v5sAf8 r6v5f8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sYf8 r6sYf8 r6sYf8 r6v4sgf8 r6v9f8 v9f8 v9 v9 v9 r6v6sR r6v6sR r6v6sR v6 v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6fO v6f8 r6v6sgf8 r6v5spf8 r6v5spf8 r6v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 38 19 134
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6snf8 r6v6f8 r6v5sCf8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sYf8 r6v4sgf8 r6v4sgf8 r6v4sgf8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 r6v6sR r6v6 v6 v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6fO r6v6sgf8 r6vBf8 vBf8 r6v5spf8 r6v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 39 20 135
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6smf8 r6v6f8 r6sqf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sYf8 r6sYf8 r6v4sgf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 r6v6sR r6v6sR v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6fO r6v6sgfO r6vBf8 vBf8 vBf8 r6v5sqf8 r6v3sKf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3
  LINE 40 20 135
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6smf8 r6srf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sYf8 r6v4sgf8 r6v4sgf8 v9f8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 v9 v9 v9 r6v6sRfG r6v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6sIfG v6sIfO r6v6sgfO r6vBfO vBf8 vBf8 r6v6sif8 r6v4sKf8 r6v3sCf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3 t4v3
  LINE 41 21 136
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sAf8 r6sAf8 r6sAf8 r6sAf8 r6sYf8 r6v4sgf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 r6v6sRfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6sHfG r6v8fO r6v8sQfO vBfO vBf8 vBf8 r6v6sif8 r6v6f8 r6v4sKf8 r6v3sCf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3 t4r6sQ
  LINE 42 21 136
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sAf8 r6v1sof8 r6v1sof8 r6v1spf8 r6v1sYf8 r6v4sgf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9fG r6v6sRfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6sHfG r6v8sPfO vBfO vBfO vBf8 r6v6sif8 r6v6f8 r6v2sbf8 r6v2sKf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6v3f8 t4r6v3sof8
  LINE 43 22 137
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sAf8 r6v1sof8 r6v7f8 v7f8 v5sJf8 r6v5sYf8 v9f8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9fG r6v6sRfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6sHfG r6v8sPfG r6vBfO vBfO vBf8 r6v7saf8 r6v6sCf8 r6v2saf8 r6v2f8 v2s9f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6v3f8 t2r6v3sof8 t4v9f8
  LINE 44 22 137
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sAf8 r6v1sof8 v7f8 v7f8 v7f8 r6v5sIf8 r6v5sYf8 v9f8 v9f8 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9fG v9fG r6v6sSfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6sHfG r6v8fG r6v8sOfO r6vBfO vBfO r6v7sbf8 r6v7f8 r6v4sSf8 r6v2sKf8 r6v2sAf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6v3f8 r6v3f8 t2r6v3sof8 t4v9f8
  LINE 45 23 138
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sAf8 r6v1sof8 v7f8 v7f8 v7f8 r6v7f8 r6v5sGf8 r6v5sW r6v9 r6v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9fG v9fG r6v6sSfG r6v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6fG r6v6sGfG r6v5sTfO r6v5smfO r6v5srfO r6v5srf8 r6v4sTf8 r6v4sTf8 r6v3sCf8 r6v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6v3f8 r6v3f8 r6v3snf8 t2r6v9f8 t4v9f8
  LINE 46 23 138
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9f8 r6v1snf8 v7f8 v7f8 v7f8 v7f8 r6v5sKf8 r6v5f8 r6v5sW r6v4sj r6v4se v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9 v9fG r6v9fG r6v9fG r6v6sSfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6fG r6v5sCfO r6v4sDfO r6v4sDfO r6v2sTfO r6v1sbfO r6v1sOf8 r6v3sDf8 r6v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6sTf8 r6sOf8 r6v3snf8 t2r6v9f8 t4v9f8
  LINE 47 24 139
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9f8 r6v1snf8 v7f8 v7f8 v7f8 v7f8 r6v7f8 r6v5sKf8 r6v5f8 r6v4sD r6v4 r6v4se v9 v9 v9 v9 v9 v9 v9 v9 r6v9 r6v9 r6v9fG r6v9fG r6v4sjfG r6v4sefG r6v5s8fG r7v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v4sKfO r6v4fO v2sKfO r6v1sCfO r6v1f8 r6v1sHf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6sSf8 r6f8 r6sPf8 r6v3snf8 t2v9f8 t4v9f8
  LINE 48 24 139
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9f8 r6v1snf8 v7f8 v7f8 v7f8 v7f8 r6v3sbf8 r6v3sGf8 r6v4sDf8 r6v3sD r6v3s8 r6v4se v9 v9 v9 v9 v9 r6v9 r6v9 r6v4sj r6v4sj r6v4sj r6v4sjfG r6v4sjfG r6v4fG r6v4s9fG v5sPfG r7v6sJfG r7v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6fO v4sKfO v3sCfO v2sCfO v1sBf8 r6v1sIf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6sSf8 r6f8 r6sPf8 r6v3snf8 t2r6v9f8 t4v9f8
  LINE 49 25 140
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6s8f8 r6v1smf8 v1smf8 v1smf8 v1smf8 r6v1srf8 r6sTf8 r6sWf8 r6v2sG r6v3 r6v3s9 r6v4sf v9 v9 v9 v9 r6v9 r6v4sh r6v4sh r6v4 r6v4 r6v2sLfG r6v2sLfG r6v2sGfG r6v3sHfG v5sPfG r7v8sAfG r7v6sRfG r7v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fO v6fO v6fO v6fO v6fO v4sKfO v3sCf8 v2sBf8 v2sAf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 sSf8 r6f8 r6sPf8 r6v3snf8 t2v9f8 t4v9f8
  LINE 50 25 140
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s8f8 r6s8f8 r6s8f8 r6s8f8 r6s8f8 r6sDf8 r6f8 r6sGf8 r6v2s8 r6v2sH r6v4sf v9 v9 v9 v9 r6v9f8 r6v4sjf8 r6v4sRf8 r6v4sR r6v4sB r6v2sTfG r6v2fG r6v2fG r6v2s8fG r6v3sPfG r7v6sPfG r7v9sAfG r7v6sZfG r7v6sJfG v6fG v6fG v6fG v6fG r6srfO r6srfO r6smfO r6smfO r6v3sOfO v3sOfO v6fO v4sKfO v3sCf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 r6sSf8 r6f8 r6sPf8 t2r6v3snf8 t4v9f8
  LINE 51 26 141
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 sG r6v1s8 r6v2sH r6v4sf r6v7sGf8 r6v9f8 r6v9f8 r6v9f8 r6v4sjf8 r6v4sTf8 r6v7f8 r6v5sKf8 r6v5f8 r6v1sbfO r6sLfG r6sGfG r6sOfG r7v3sOfG r7v5sefG r7vAfG r7v8sKfG r7v6sKfG r7v6fG v6fG v6fG r6sqfO r6fO r6fO r6fO r6sOfO r6sOfO r6v1sefO r6v4sLfO r6v3sCfO r6v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 sSf8 r6f8 r6f8 r6sPf8 t2r6v3snf8 t4v9f8
  LINE 52 26 141
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s9 r6v1sH r6v3sPf8 r6v6s9f8 r6v7sLf8 r6v6sTf8 r6v4sjf8 r6v4sjf8 r6v4f8 r6v4sOf8 r6v1srf8 r6sjf8 r6sjfO r6sDfO r6fO r6fG r7sOfG r7v3sGfG r7v5sefG r6v8sLfG v8fG r7v6sKfG r7v6fG r7v6fG r6sqfO r6fO r6fO r6fO r6fO r6fO r6s8fO r6v1sOfO r6v3sDfO r6v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 sSf8 f8 r6f8 r6f8 t2r6sPf8 t4r6v3smf8
  LINE 53 27 142
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s9f8 r6v1sHf8 r6v3sPf8 r6v6sIf8 r6v7sDf8 r6v6sDf8 r6v4sLf8 r6v4sDf8 r6v4sBf8 r6v4f8 r6sbf8 r6sDf8 f8 r6fO r6fO fO r7fO r7sOfO r7v3sGfG v5sOfG r6v5sOfG r7v5sOfG r7v6fG r7v6fG r7v3sSfO r6sSfO r6fO r6fO r6fO r6fO r6fO r6sPfO v3fO v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 sRf8 sRf8 r6sRf8 r6sPf8 t2r6sPf8 t4r6sTf8
  LINE 54 27 142
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s8f8 r6sff8 r6v5sPf8 r6v8f8 r6v3sjf8 r6v3sTf8 r6v4s8f8 r6v5f8 r6v2sTf8 r6sbf8 r6f8 f8 f8 fO fO fO r7fO r7sOfO sefO r6sefO r6sefO r7smfG r7v6fG r7v6fO sqfO r6fO r6fO r6fO r6fO r6fO r6fO sPfO v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6sSf8 t4r6f8
  LINE 55 28 143
    t4 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sef8 r6v2smf8 r6v2srf8 r6v1sLf8 r6v1sOf8 r6v2sOf8 r6sjf8 r6sLf8 f8 f8 f8 f8 fO fO fO r7fO fO r6fO r6fO r6fO r6smfO r7smfO r7srfO fO r6fO r6fO r6fO r6fO r6fO sPfO v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2sRf8 t4r6sRf8
  LINE 56 28 143
    t4 t2 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sGf8 r6sGf8 r6sLf8 r6s8f8 r6sGf8 r6sLf8 r6f8 r6f8 f8 f8 f8 f8 fO fO fO fO fO r6fO r6fO r6fO r6fO r6fO r6fO fO r6fO r6fO r6fO r6sQfO sQfO v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 57 29 144
    t4 t2 "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO r6fO r6fO r6fO r6fO r6fO r6fO r6fO r6fO r6fO r6sQfO v3fO v3f8 v3f8 v3f8 v3f8 r6v3sof8 r6v3sof8 r6v3sof8 r6v3spf8 r6v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3f8
  LINE 58 29 144
    t4 t2 "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO fO r6fO r6fO r6fO r6fO r6fO r6sQfO v3fO v3f8 v3f8 v3f8 v3sYf8 r6v3sof8 v9f8 v9f8 r6v9f8 r6v3spf8 r6v3spf8 r6v3sJf8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4v3sgf8
  LINE 59 30 145
    t4 t2 "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO fO fO r6fO r6fO r6fO r6sQfO v3f8 v3f8 v3f8 v3f8 r6v3sXf8 r6v7sHf8 v9f8 v9f8 v9f8 v9f8 r6v9f8 r6v5sZf8 r6v5f8 r6v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6v3sff8 t4r6v8f8
  LINE 60 30 145
    t4 t2 "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO fO fO fO sQfO v3f8 v3f8 v3f8 v3f8 r6v3sHf8 r6v5sHf8 r6v7sXf8 v9sJf8 v9sJf8 v9f8 v9f8 v9f8 r6v5sZf8 r6v5f8 r6v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3sff8 t4r6v8f8
  LINE 61 31 146
    t4r6 t2r6 "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO sQf8 v3f8 v3f8 v3f8 v3f8 r6v3sHf8 r6v5sof8 r6v7sYf8 r6vBf8 vBf8 v9sJf8 v9f8 v9f8 v9f8 r6v5sZf8 r6v5sRf8 r6v3sJf8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6v3sff8 t4r6v8f8
  LINE 62 31 146
    t4r6 t2r6 r6 "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 v3f8 v3f8 v3f8 v3f8 r6v3sHf8 r6v5snf8 r6vBf8 r6vBf8 vBf8 vBf8 v9sJf8 v9f8 v9f8 v9f8 v8sBf8 r6v5sZf8 r6v5f8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6v3sff8 t4r6v8f8
  LINE 63 32 147
    t4r6sg t2r6sh r6sB "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO f8 f8 fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 v3f8 v3f8 v3f8 v3f8 r6v3f8 r6v3sXf8 r6v7sXf8 r6vBf8 r6vBf8 r6vBf8 vBf8 v9sJf8 r6v9sBf8 r6v9sBf8 v9sBf8 v9sBf8 r6v5sZf8 r6v5sJf8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 v3f8 t2r6v3sff8 t4r6v8f8
  LINE 64 32 147
    t4r6v5sI t2r6v5sJ r6v1sp r6sB "" "" "" "" "" f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 v3f8 v3f8 v3f8 r6v3f8 r6v3sXf8 r6v7f8 r6v7sWf8 r6vAs8f8 r6vBsAf8 r6vBsBf8 r6vBf8 r6vAsBf8 r6vAsBf8 r6vAsBf8 r6vAsBf8 r6v8sKf8 r6v7sCf8 r6v5sJf8 v3sJf8 v3sJf8 v3f8 v3f8 v3f8 v3f8 v3f8 t2v3f8 t4r6v2sqf8
  LINE 65 33 148
    t4r6v7sh t2r6v7sJ r6v1sq r6sC "" "" "" "" "" f8 f8 f8 f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sOf8 v3f8 v3f8 v3f8 r6v1sLf8 r6v1smf8 r6v3sWf8 r6v7sOf8 r6vAsHf8 r6vCf8 r6vBsCf8 r6vBf8 r6vBf8 r6vBf8 r6vBf8 r6vAsCf8 r6v7sSf8 r6v7f8 v5sKf8 v5f8 v3sJf8 v3sBf8 v3f8 v3f8 v3f8 v3f8 t2r6v2sCf8 t4r6sKf8
  LINE 66 33 148
    t4r6vCsQ t2r6v9sp r6v5sa r6si r6 "" "" "" "" f8 f8 f8 f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sOf8 sOf8 sOf8 r6sTf8 r6s8f8 r6sOf8 r6v3sWf8 r6v4smf8 r6v8sWf8 r6v8sbf8 r6v7sbf8 r6v7sWf8 r6v8sOf8 r6v9sGf8 r6vAsDf8 r6v7sSf8 r6v7f8 r6v5sKf8 v5f8 v4sCf8 v4f8 v3sBf8 v3f8 v3f8 v3f8 t2v3f8 t4r6sSf8
  LINE 67 34 149
    t4r6vF t2r6v9sq r6v3sq r6sS "" "" "" "" "" f8 f8 f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sOf8 r6sWf8 r6v3sef8 r6v3sef8 r6v3sef8 r6v7f8 r6v7s8f8 r6v7sGf8 r6v7sOf8 r6vAf8 r6v7sSf8 r6v3sbf8 v3sGf8 v5f8 v4sCf8 v4f8 v3sBf8 v3sBf8 v3f8 v3f8 t2v3f8 t4r6sSf8
  LINE 68 34 149
    t4r6vCsO t2r6v9sr r6v5sa r6si r6 "" "" "" "" "" f8 f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sOf8 r6sOf8 r6sOf8 r6v3sWf8 r6v3sWf8 r6v3sWf8 r6v3sWf8 r6v4smf8 r6v4srf8 r6v3sbf8 v3f8 v3sGf8 r7v4sDf8 r7v4f8 r7v4f8 r7v4f8 r7v3sBf8 r7v3sBf8 t2r7v3sBf8 t4v3f8
  LINE 69 35 150
    t4r6v6sr t2r6v5sb r6si r6 r6 "" "" "" "" "" f8 fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sOf8 r6sOf8 r6sOf8 r6sOf8 r6sWf8 r6sWf8 r6sbf8 r6sTf8 sWf8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 t2r7v1sTf8 t4sTf8
  LINE 70 35 150
    t4r6sm t2r6sr r6sj r6 r6 "" "" "" "" "" "" fO fO fO fO fO fO fO fO fO r6fO fO fO fO fO fO fO fO fO fO r6fO r6fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 f8 f8 f8 f8 r7f8 r7sWf8 r7sWf8 r7v1sOf8 r7v1sOf8 r7v1sOf8 r7v1sOf8 r7v1sOf8 t2r7v1sTf8 t4r7v1f8
  LINE 71 36 151
    t4r6sb t2r6sb sZ r6sZ r6 "" "" "" "" "" fG fO fO fO fO fO fO fO fO r6sQfO r6sQfO r6sQfO r6sQfO r6sRfO fO fO fO fO r6sQfO r6sQfO r6sRfO r6fO fO fO fO fO fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7s8f8 r7s8f8 r7s8f8 r7s8f8 r7s8f8 r7s8f8 t2r7sD t4r7sD
  LINE 72 36 151
    t4r6v4 t2v4 v4 v4 r6sZ r6 "" "" "" "" fG fG fO fO fO fO fO fO fO r6sQfO v3fO v3fO v3fO v3fO r6sRfO r6sRfO r6sRfO r6sQfG r6sQfG v3fO v3fO r6sRfO r6fO fO fO fO fO fO fO fO fG "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" t2 t4
  LINE 73 37 152
    t4v4 t2v4 v4 r6v4 r6sZ "" "" "" "" fG fG fG fO fO fO fO fO fO r6sQfO v3fO v3fO v3fO v3fO v3fO r6v3fO r6v3fO v3fG v3fG v3fG v3fG v3fG r6sRfG r6fG fG fG fG fG fG fG fG fG "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" "" "" t2 t4
  LINE 74 37 152
    t4v4 t2v4 v4 v4 r6v4 r6sa "" "" "" "" fG fG fG fG fO fO fO r6fO r6sQfO v3fO v3fO v3fO v3fO v3fO v3fO v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6sRfG r6fG fG fG fG fG fG fG fG "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" "" t2 t4
  LINE 75 38 153
    t4v4 t2v4 v4 r6v4 r6sa "" "" "" "" fG fG fG fG fG fG fO r6fO r6sQfO v3fO v3fO v3fO v3fO v3fO v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6sRfG r6fG fG fG fG fG fG fG fG "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2 t4f8
  LINE 76 38 153
    t4v4 t2v4 v4 v4 r6v4 r6sa "" fG "" "" fG fG fG fG fG fG r6fG r6sQfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6sSfG fG fG fG fG fG fG fG "" sQ r6sg r6sg r6sh r6 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" "" t2 t4f8
  LINE 77 39 154
    t4v4 t2v4 v4 r6v4 r6sa "" "" "" "" fG fG fG fG fG fG r6fG r6sQfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6sSfG r6fG fG fG fG fG fG fG fG sQ r6v3sY r6v5sg r6v5sh r6sh r6sZ "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2f8 t4f8
  LINE 78 39 154
    t4v4 t2v4 v4 r6v4 r6sa "" "" "" "" "" fG fG fG fG fG sAfG r6sQfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6sSfG r6fG fG fG fG fG fG fG fG sQ r6v3so v7sQ vA r6v5sh r6v4sp r6sZ "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" "" t2 t4f8
  LINE 79 40 155
    t4v4 t2v4 r6v4 r6sa r6 "" "" "" "" "" fG fG fG fG s9fG r6v1sQfG v3sBfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sAfG v3sAfG v3sBfG v3fG v3fG r6v3fG r6sTfG r6sTfG r6fG fG fG fG fG fG fG fG sQ r6v3so v9so vAsg vAso r6vAsp r6v4sp r6sZ "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2f8 t4f8
  LINE 80 40 155
    t4v4 t2v4 r6v4 r6sa r6 "" "" "" "" "" "" fG fG fG s9fG v1sPfG v4fG v3sBfG v3fG v3fG v3fG v3fG v3fG v3fG v3sAfG v4fG v4fG v1sTfG v1sLfG v1sLfG r6sTfG r6fG r6fG fG fG fG fG fG fG fG r6sQ r6v3so v9so vF vFs9 r6vG r6vAsq r6v4sq r6sa "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" "" t2f8 t4f8
  LINE 81 41 156
    t4v4 t2r6v4 r6sa r6 "" "" "" "" "" "" "" fG fG fG s9fG v1sPfG v4fG v3sBfG v3sBfG v3sBfG v3sBfG v3sBfG v3sAfG v3sAfG v4fG v1sTfG v1sTfG v1fG sDfG sDfG fG fG fG fG fG fG fG fG fG r6sY r6v3so v9so vF vF r6vFs8 r6vAsr r6v5si r6si "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 82 41 156
    t4v4 t2r6v4 r6sa r6 "" "" "" "" "" "" fG fG fG fG fG s9fG v1sPfG v4fG v4fG v4fG v4fG v4fG v4fG v4fG v4fG v1sTfG v1fG sDfG sDfG fG fG fG fG fG fG fG fG fG fG r6sg r6v4so v9so vF vF r6vF r6vAsj r6v5sj r6si "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sgf8 r6sgf8 r6sgf8 r6sgf8 r6sgf8 r6sgf8 r6sgf8 r6shf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 83 42 157
    t4r6v4 t2r6sa r6 "" "" "" "" "" "" fG fG fG fG fG fG s8fG v1sOfG v2sGfG v4fG v4fG v4fG v2sLfG v2sLfG v1sTfG v1sTfG sDfG sDfG fG fG fG fG fG fG fG fG fG fG fG r6sf r6v5sf vAsf vF vF r6vF r6vAsj r6v5sj r6sj r6 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sgf8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 r6shf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 84 42 157
    t4r6v4 t2r6sa r6 "" "" "" "" "" fG fG fG fG fG fG fG fG s8fG sGfG v1sOfG v1sOfG v1sOfG v1sTfG sLfG sLfG sDfG sDfG fG fG fG fG fG fG fG fG fG fG fG fG r6sf r6v5 r6v5se r6vAse r6vF r6vF r6vAsj r6v5sj r6sj r6 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sgf8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 r6shf8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 85 43 158
    t4r6sb t2r6 "" "" "" "" "" fG fG fG fG fG fG fG fG fG fG s8fG s8fG s8fG s8fG sDfG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" r6se r6se r6v5se r6v9sm r6vAse r6vAsj r6v5sj r6sj r6 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sff8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 86 43 158
    t4r6 t2r6 "" fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" r6 r6se r6v3sm r6v4sm r6v4sm r6v5sj r6sj r6 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sff8 r6v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 v5f8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 87 44 159
    t4r6fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" r6sO r6sW r6sW r6se r6sj r6 "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sff8 v5f8 v5f8 v5f8 v5f8 v5sAf8 v5sAf8 v5sBf8 v5sBf8 v5f8 sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 88 44 159
    t4r6fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" r6 r6 "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sHf8 r6v2sPf8 r6v5sYf8 r6v5sYf8 r6v5sYf8 r6v5sYf8 r6v6sQf8 r6v6sQf8 v6sRf8 v5sCf8 v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 89 45 160
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sQf8 r6sQf8 r6v2sAf8 r6v3snf8 r6v9f8 r6v9f8 r6v9f8 v9f8 r6v9f8 r6v9f8 r6v5saf8 v5f8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6sgf8 r6shf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 90 45 160
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3sof8 r6v3sof8 r6v3sof8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v9f8 r6v5saf8 r6sif8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 r6v5sof8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 91 46 161
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 92 46 161
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 93 47 162
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 94 47 162
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6v5sof8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 95 48 163
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG sAfG r6sAfG r6sBfG r6sBfG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sIf8 r6sgf8 r6v5snf8 r6vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 96 48 163
    t4fG t2fG fG r6sgfG r6sgfG r6sgfG r6sgfG r6sgfG r6sgfG r6shfG fG fG fG fG fG fG fG r6sQfG r6v1sgfG r6v1sgfG r6v1shfG r6sRfG r6sRfG r6sBfG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG fG "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9f8 v9f8 v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sHf8 r6v2sof8 r6v5sgf8 r6vAs9f8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 97 49 164
    t4fG t2fG r6sgfG v5fG v5fG v5fG v5fG v5fG v5fG shfG sRfG sRfG sRfG sRfG sQfG sQfG r6sQfG r6v3sQfG v6fG v6fG v3sRfG r6v3sRfG r6v1shfG r6sRfG r6sRfG r6sRfG r6sRfG r6sBfG fG fG fG fG fG fG fG fG fG fG fG r6sgfG r6shfG r6fG "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sHf8 v2snf8 r6v8sHf8 r6vAs9f8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 98 49 164
    t4fG t2fG r6sffG v5fG v5fG v5fG v5fG v5fG v5fG v3sJfG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sQfG v6fG v6fG v6fG v6fG v6fG r6v3sRfG r6v3sRfG r6v3sRfG r6v3sRfG r6v1shfG r6sBfG fG fG fG fG fG fG fG fG fG r6fG r6sffG r6v5fG r6sifG "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sHf8 r6v2smf8 r6v7sOf8 r6v9sGf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 99 50 165
    t4fG t2r6sffG v5fG v5fG v5fG v5fG v5fG v5fG v3sLfG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sQfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v1shfG sRfG sRfG sRfG sRfG sRfG fG sIfG r6sIfG r6sIfG r6sIfG r6sIfG r6v2sffG r6v2sifG r6sKfG "" f8 f8 f8 f8 f8 f8 f8 f8 fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 r6v3snf8 r6v9f8 v9f8 v9f8 v9f8 v9f8 v9 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sHf8 r6v2sff8 r6v7sHf8 r6v9sHf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5spf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 100 50 165
    t4fG t2r6sHfG r6v2sPfG r6v5fG r6v5fG v5fG v5fG v5fG v3sLfG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sQfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v3sRfG v3fG v3fG v3fG v3fG sRfG r6sIfG r6v2sofG r6v2sofG v2spfG v2sZfG r6v2shfG r6v7fG r6v1sqfG sCfG f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 r6v3snf8 r6v9f8 v9f8 v9f8 v9f8 v9 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sPf8 r6v3snf8 r6v9s9f8 r6vAs9f8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v5sqf8 r6sif8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 101 51 166
    t4r6sIfG t2r6v2sHfG r6v4s9fG r6v5fG r6sjfG r6sefG v3sGfG v3sLfG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sQfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v6fG r6v3sSfG v3fG v3fG v3fG v3fG r6v2sofG r6v2sofG v8fG v8fG v6sJfG r6v4sRfG r6v4sRfG r6v6sD r6sqfG fG f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sXf8 r6v4snf8 r6vAf8 r6vAs8f8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v6sif8 r6v1sif8 sCf8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 102 51 166
    t4r6sYfG t2r6v2sYfG r6v4sHfG r6v5fG r6sifG r6fG r6sPfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sYfG v6sBfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG r6v3sffG v8fG v8fG v8fG v7sCfG r6v7fG r6v3sbfG r6srfG r6srfG fG fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9f8 v9f8 v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sWf8 r6v4smf8 r6v8sGf8 r6v8sOf8 vBf8 vBf8 vBf8 vBf8 vBf8 vBf8 r6v8sSf8 r6v6sJf8 r6v1spf8 sCf8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 103 52 167
    t4r6v4sQfG t2r6v6sBfG r6v3sSfG r6v2sTfG r6sJfG r6sQfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sIfG v3sYfG v7fG v6sBfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG r6v3sffG v8fG v8fG v8fG v7sCfG r6v6sDfG r6v3sbfG r6sTfG fG fG fG fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 v9 v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v9f8 r6v3sqf8 sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sWf8 r6v2smf8 r6v7s8f8 r6v6sef8 r6v6sef8 vBf8 vBf8 vBf8 vBf8 r6v8sSf8 r6v8f8 r6v7sCf8 r6v1sqf8 sCf8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 104 52 167
    t4r6v3sofG t2r6v7sJfG r6v3safG r6v2sCfG r6v2fG r6v2sAfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sHfG v5fG v5sIfG v7fG v6sBfG v6sBfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG r6v3sHfG r6v5sPfG v8fG v8fG v8sQfG r6v6sifG r6v3sSfG r6sSfG fG fG fG fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9 v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 sGf8 r6v1smf8 r6v6sDf8 r6v5sDf8 r6v5smf8 r6v6sef8 vBf8 vBf8 r6v7saf8 r6v7sCf8 r6v7sDf8 r6v2sif8 r6sKf8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 105 53 168
    t4r6v9fG t2r6v3sqfG r6v3fG r6v2sBfG v2sAfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sHfG v5fG v5sGfG v7fG v7fG v6sBfG v6sBfG v6fG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG r6v3fG r6v3sffG v8fG v8fG r6v8sPfG r6vBfG r6v5sqfG r6sifG fG fG fG fG fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9 v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3sqf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s8f8 r6smf8 r6v2sWf8 r6v5f8 r6v5s9f8 r6v6sef8 r6v6se r6v7sWf8 r6v7sHf8 r6v7sLf8 r6v5sKf8 r6sif8 r6f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 106 53 168
    t4r6v6sOfG t2r6v4sifG r6v3sCfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sGfG v5fG v4sOfG v4sOfG v7fG v7fG v6sCfG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG v2sDfG r6v2snfG v8fG v8fG r6v6sLfG r6v6sefG r6v5srfG r6sifG fG fG fG fG fG fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sPf8 r6v3snf8 r6v9 v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3srf8 r6v3srf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6sGf8 r6sef8 r6snf8 r6v6f8 r6v6 r6v6s8f8 r6v7sHf8 r6v9f8 r6v3srf8 r6v2sTf8 r6sKf8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 107 54 169
    t4r6v6fG t2v3sSfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sGfG v3sGfG v4fG v3sWfG v3sWfG v6sDfG v6fG v6fG v6fG v6fG v6fG r6v3sSfG v3fG v3fG v3fG v3fG v2sCfG r6v2fG v2snfG v3sjfG r6v3sjfG r6v3sTfG r6v3sTfG r6sjfG fG fG fG fG fG fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sPf8 r6v3sn v9f8 v9f8 v9f8 v9f8 v9f8 v9f8 r6v3srf8 r6sTf8 r6sTf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6snf8 r6v6 r6v6 r6v4sOf8 r6v4sef8 r6v3srf8 r6sTf8 r6sLf8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 108 54 169
    t4r6v2sWfG t2v3sSfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3s8fG v3sDfG v3fG v3sOfG v3sOfG v3sOfG v3sOfG v3sOfG v3sOfG r6v3sTfG v3fG v3fG v3fG v3fG v3fG v2safG v2sZfG v3fG r6v3fG r6v3fG r6v3fG r6sSfG r6fG fG fG fG fG fG fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9f8 r6v1sH r6v3snf8 v9f8 v9f8 r6v9f8 v9f8 v9f8 r6v3srf8 r6sTf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6snf8 r6v6sI r6v6sJ r6v4sLf8 r6v4f8 r6sbf8 r6sTf8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 109 55 170
    t4r6v5fG t2v3sKfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sTfG sOfG v3fG v3fG v3fG v3fG v3fG v3sPfG v6fG v3sRfG v3sRfG r6v3sRfG v3sRfG v3sRfG sRfG r6fG fG fG fG fG fG fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9f8 r6v1sH r6v3s9 r6v4sff8 r6v6sTf8 r6v5sbf8 r6v4sjf8 r6v3srf8 r6v3srf8 r6sTf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6snf8 r6v6sH r6v8f8 r6v3sjf8 r6sb r6sbf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 110 55 170
    t4r6v4s8fG t2v3sLfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG sPfG v3fG v3fG v3fG v3fG v3sPfG v6fG v6fG v6fG v6fG v6fG v6fG v3sRfG spfG r6fG fG fG fG fG fG fO fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6s9 r6v1sP r6v4sHf8 r6v6f8 r6v5sDf8 r6v4sCf8 r6v3sDf8 r6v1sLf8 r6sTf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sm r6v2smf8 r6v2srf8 r6sTf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 111 56 171
    t4r6v3sDfG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sRfG sQfG v3fG v3fG v3fG v3fG v3sPfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6spfG r6fG fG fG fG fG fG fO fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" r6sH r6v2sGf8 r6v2sWf8 r6v2sWf8 r6v5f8 r6sjf8 r6sTf8 r6sDf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6sGf8 r6sGf8 r6sLf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 112 56 171
    t4r6v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sPfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6spfG fG fG fG fG fG fG fG fO fO f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" r6sGf8 r6sGf8 r6sGf8 r6sef8 r6sjf8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 113 57 172
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sPfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6sqfG fG fG fG fG fG fG fG fO fO f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" f8 f8 f8 f8 r6f8 f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4
  LINE 114 57 172
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sOfG v6fG v6fG v6fG v6fG v6fG v6fG v6fG v6fG r6sqfG r6fG fG fG fG fG fG fG fG fG f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 f8 f8 "" "" "" "" "" f8 f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2 t4
  LINE 115 58 173
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sOfG v3sOfG v6fG v6fG v6fG v6fG v6fG v6fG r6sqfG r6fG fG fG fG fG fG fG fG fG "" "" f8 f8 "" f8 "" f8 "" f8 f8 f8 "" "" "" "" "" "" "" f8 "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4
  LINE 116 58 173
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sOfG v3sOfG v3sOfG v3sOfG v3sOfG v4sGfG sqfG r6fG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 117 59 174
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3s8fG v3sDfG r6sSfG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4
  LINE 118 59 174
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 r6sgf8 r6sgf8 r6sgf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 119 60 175
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 r6sgf8 r6v5f8 v5f8 v5f8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 120 60 175
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 r6sgf8 v5f8 v5f8 v5f8 v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 121 61 176
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sgf8 v5f8 v5f8 v5f8 v5f8 r6v4sCf8 r6saf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 122 61 176
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sf v5f8 v5f8 v5f8 v5f8 v5f8 r6v3sKf8 r6sSf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 123 62 177
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sf v5 v5f8 v5f8 v5f8 v5f8 r6v4sCf8 r6saf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 124 62 177
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sf r6v5 r6v5f8 r6v5f8 r6v5f8 r6v5f8 r6sif8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 125 63 178
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6 r6se r6v5 r6v5f8 r6v5f8 r6sjf8 r6sjf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 126 63 178
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6 r6se r6se r6sef8 r6sjf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" t2f8 t4f8
  LINE 127 64 179
    t4v3fG t2v3 v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6 r6 r6 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" "" t2 t4
  LINE 128 64 179
    t4v3fG t2v3 v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 r6sgf8 r6sgf8 r6sgf8 r6shf8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 "" "" t2 t4
  LINE 129 65 180
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 f8 f8 sAf8 r6sAf8 r6sgf8 v5f8 v5f8 v5f8 r6shf8 r6shf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" "" t2 t4
  LINE 130 65 180
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3sgfG r6v3sgfG r6v3shfG r6v3sJfG r6v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 f8 r6sof8 r6v1shf8 r6v1sYf8 v5f8 v5f8 v5f8 v5f8 r6v5f8 r6shf8 f8 f8 f8 f8 f8 f8 "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2 t4
  LINE 131 66 181
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3sofG r6v8sofG r6v8spfG r6v5sZfG r6v3spfG r6v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" f8 sAf8 r6sof8 r6v6f8 r6v5sCf8 r6v5f8 r6v5f8 r6v5f8 v5f8 v5f8 r6v5f8 r6shf8 f8 f8 f8 f8 f8 "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" f8 "" t2 t4
  LINE 132 66 181
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sAfG r6v3sofG r6v9sofG r6vEsAfG r6v9spfG r6v9spfG r6v3spfG r6v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sYf8 r6v1sof8 r6v6sIf8 r6v5sQf8 r6v5f8 r6v5f8 r6v5f8 r6v5f8 v5f8 v5f8 r6v5f8 r6shf8 f8 f8 f8 f8 "" "" "" "" f8 "" f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2 t4
  LINE 133 67 182
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3sIfG r6v4sofG r6v9sofG r6vFsAfG r6vFsAfG r6vFsBfG r6v9sqfG r6v3sqfG v3fG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sg r6v4sof8 r6v7sQf8 r6v8f8 r6v5sQf8 v5sQf8 v5sof8 r6v5spf8 r6v5f8 v5f8 v5f8 r6v5f8 r6shf8 f8 f8 f8 "" "" "" "" "" "" "" "" f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2 t4
  LINE 134 67 182
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3sQfG r6v3sQfG r6v5sgfG r6vAsofG r6vFsAfG r6vGfG r6vGfG r6vBsifG r6v6sifG r6v3sRfG v3fG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" sg r6sg r6v5sf r6vAf8 r6v6sWf8 r6v6sGf8 v8f8 v8sPf8 vBf8 r6v5sqf8 r6v5f8 v5f8 v5f8 r6v5f8 r6shf8 f8 f8 "" "" "" "" f8 "" "" f8 "" f2 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" t2 t4
  LINE 135 68 183
    t4v3fG t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3fG r6v3sQfG r6v3sofG r6v6sQfG r6v6sYfG r6vAsnfG r6vGfG r6vFsAfG r6vFsDfG r6vBsjfG r6v9sKfG r6v6sRfG r6v3shfG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" r6sg r6v5so r6v5so r6v9sD r6v5sj r6v5s8f8 v6sGf8 v7s8f8 v7sWf8 v5sqf8 r6v5f8 r6v5f8 v5f8 v5f8 r6v5f8 r6sif8 "" "" "" "" "" "" "" "" "" "" "" "" "" f8 f8 "" "" "" "" "" "" "" "" t2 t4
  LINE 136 68 183
    t4v3 t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3sofG v3sofG r6v3spfG r6v3shfG r6v3shfG r6v3sQfG r6v6sPfG r6v9fG r6v9fG r6v9sffG r6vEsGfG r6vEsGfG r6vFfG r6vBsafG r6v9sKfG r6v9shfG r6v8spfG r6v3shfG v3fG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" sA r6sf r6v5sn r6vB r6v9sK r6v5sb v5 v5s8 v5sGf8 v5sGf8 v7f8 v5sKf8 r6v5f8 r6v5f8 v5f8 v5f8 r6si r6 "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" t2 t4
  LINE 137 69 184
    t4v3 t2v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG v3fG r6v3fG r6v3sofG v3sofG r6v9sofG r6v9spfG r6v8spfG r6v8spfG r6v6spfG r6v6sXfG r6v8s9fG r6v9fG r6v9s9fG r6vAsWfG r6vBsOfG r6vBsWfG r6vEsDfG r6v8sqfG r6v8sqfG r6vEfG r6v8sqfG r6v3sifG v3fG v3fG v3fG v3fG sSfG fG fG fG fG fG fG fG fG "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" s9 r6v1sH r6v3sf r6v8sO r6v5sr v3sr sj se se se v1sm v1sr sj r6se r6v5 v5 v5 r6si "" "" "" "" "" "" "" "" "" "" f8 "" "" "" "" "" "" f8 "" "" "" "" "" t2 t4
  LINE 138 69 184
    t4v3 t2v3 t2v3fG t2v3fG t2v3fG t2v3fG t2v3fG t2v3fG t2v3fG t2v3fG t2v1sLfG t2r6v1sGfG t2r6v2s8fG t2r6v3snfG t2r6v9fG t2r6v9snfG t2r6vFfG t2r6vEsCfG t2r6vEfG t2r6vCsKfG t2r6vAsKfG t2r6v8sLfG t2r6v5sbfG t2r6v5sWfG t2r6v5sefG t2r6v5smfG t2r6v5smfG t2r6v8smfG t2r6v8srfG t2r6v8fG t2r6v8smfG t2r6v8srfG t2r6v2srfG t2r6sTfG t2r6sOfG t2v3fG t2v3fG t2sSfG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2r6s8 t2r6v1sG t2r6v2sm t2r6v2sr t2sj t2sT t2 t2 t2 t2s8 t2s8 t2sD t2 t2se t2v5 t2v5 t2r6si t2r6 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t2 t4
  LINE 139 70 185
    t4v3 t4v3 t4v3fG t4v3fG t4v3fG t4v3fG t4v3fG t4v3fG t4v3fG t4v1sLfG t4r6v1fG t4r6sGfG t4r6sOfG t4r6v3smfG t4r6v4sefG t4r6v9smfG t4r6v9srfG t4r6v9sjfG t4r6vAsbfG t4r6v6srfG t4r6v4srfG t4r6v2srfG t4r6sjfG t4r6se t4r6se t4r6sefG t4r6v2smfG t4r6v2smfG t4r6v2smfG t4r6v2smfG t4r6v2smfG t4r6v2srfG t4r6sLfG t4r6fG t4r6sOfG t4sOfG t4v3fG t4sSfG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4r6s8 t4r6sG t4sG t4sL t4 t4 t4 t4 t4 t4 t4 t4 t4 t4se t4se t4sj t4r6 t4r6 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4 t4
END_OF_HEXES

EXTERNAL_NODES nodes.bin
ENVIROMENT
  SET 1 dummy
  SET 2 list-akatojerab
  SET 3 list-jerab-spal
  SET 4 list-platan
  SET 5 list-platan-spal
  SET 6 list-mocal-koreny
  SET 7 list-vrba
  SET 8 list-vrba-zluta
  SET 9 jehl-borovice
  SET 10 jehl-borov-vysoka
  SET 11 jehl-borovice-mala
  SET 12 stone_set_01
  SET 13 stone_set_02
  SET 14 stone_set_03
  SET 15 stone_set_04
  SET 16 stone_set_05
  SET 17 stone_set_06
  SET 18 stone_set_07
  SET 19 houby
  SET 20 mrcha
  SET 21 jehl-smrk-silny
  SET 22 jehl-smrk-stredni
  SET 23 jehl-smrk-uzky-spal
  SET 24 jehl-smrk-stredni
  SET 25 jehl-smrk-stredni-spal
  SET 26 jehl-smrk-stredni-suchy
  SET 27 list-dvoupatr
  SET 28 list-briza
  SET 29 list-paskvil
  SET 30 ker
  SET 31 jehl-borov-vysoka-spal
  SET 32 list-akat-vysoky-spal
  SET 33 plavun
  SET 34 cykas
  SET 35 list-kastan
  SET 36 mech
  SET 37 jehl-smrk-maly
  SET 38 ker-husty
  SET 39 ker-rosti
  SET 40 list-akat-rosti
  SET 41 list-briza-vyssi
  SET 42 list-sahara
  SET 43 list-akat-maly
  SET 44 list-dvoupatr-maly
  SET 45 parez
  SET 46 polosuche
  SET 47 list-dub
  SET 48 list-kastan-vanek
  SET 49 parezoid
  SET 50 branka
  SET 51 leknin
  SET 52 monolit
  ON_HEX 42 0
    sci4
  ON_HEX 42 1
    sci2
  ON_HEX 57 1
    sQi3
  ON_HEX 43 2
    sci5
  ON_HEX 45 2
    sMi1
  ON_HEX 47 2
    sMi9
  ON_HEX 51 2
    sMi7
  ON_HEX 53 2
    sMi4
  ON_HEX 54 2
    smi7
  ON_HEX 81 2
    sMi9
  ON_HEX 87 2
    sOi9
  ON_HEX 46 3
    sci6
  ON_HEX 50 3
    sMi5
  ON_HEX 59 3
    smi7
  ON_HEX 77 3
    sbi4
  ON_HEX 90 3
    sci5
  ON_HEX 92 3
    sMi3
  ON_HEX 97 3
    sMi6
  ON_HEX 104 3
    smi2
  ON_HEX 53 4
    sQi2
  ON_HEX 54 4
    sci4
  ON_HEX 57 4
    sMi8
  ON_HEX 59 4
    sci2
  ON_HEX 65 4
    smi3
  ON_HEX 68 4
    sMi4
  ON_HEX 72 4
    sci2
  ON_HEX 76 4
    sZi4
  ON_HEX 86 4
    sMi4
  ON_HEX 88 4
    sci3
  ON_HEX 94 4
    sei7
  ON_HEX 102 4
    smi8
  ON_HEX 103 4
    smiA
  ON_HEX 49 5
    smi2
  ON_HEX 62 5
    smiA
  ON_HEX 63 5
    smi6
  ON_HEX 64 5
    smi4
  ON_HEX 67 5
    smi8
  ON_HEX 81 5
    sSi8
  ON_HEX 100 5
    sMi4
  ON_HEX 108 5
    sfi5
  ON_HEX 66 6
    sfi3
  ON_HEX 84 6
    sOi7
  ON_HEX 105 6
    sjiE
  ON_HEX 76 7
    sHi2
  ON_HEX 92 7
    sci7
  ON_HEX 94 7
    sMi4
  ON_HEX 98 7
    sSi3
  ON_HEX 103 7
    sci3
  ON_HEX 119 12
    sci2
  ON_HEX 120 12
    sOi1
  ON_HEX 118 14
    smi1
  ON_HEX 119 16
    sci4
  ON_HEX 121 16
    sci9
  ON_HEX 117 17
    sOi7
  ON_HEX 123 18
    smi8
  ON_HEX 120 19
    sfi1
  ON_HEX 123 19
    sci8
  ON_HEX 96 21
    sMi3
  ON_HEX 96 22
    sci2
  ON_HEX 104 22
    sMi4
  ON_HEX 107 22
    sMi7
  ON_HEX 99 23
    sfi1
  ON_HEX 103 23
    sci6
  ON_HEX 106 23
    sci8
  ON_HEX 93 24
    sMi8
  ON_HEX 95 24
    sfi5
  ON_HEX 96 24
    sci4
  ON_HEX 101 24
    sMi7
  ON_HEX 103 25
    sQi2
  ON_HEX 106 25
    sfi5
  ON_HEX 113 26
    sbi7
  ON_HEX 114 26
    sbi8
  ON_HEX 96 27
    sci3
  ON_HEX 99 27
    sQi3
  ON_HEX 103 27
    sci8
  ON_HEX 112 27
    sbi5
  ON_HEX 115 27
    sbi6
  ON_HEX 101 28
    sMi2
  ON_HEX 105 28
    sMi4
  ON_HEX 112 28
    sbi3
  ON_HEX 111 29
    sbi7
  ON_HEX 112 29
    sbi1
  ON_HEX 114 29
    sci5
  ON_HEX 133 37
    sOi8
  ON_HEX 133 39
    sOi5
  ON_HEX 134 39
    sOi1
  ON_HEX 132 40
    sOi4
  ON_HEX 51 41
    smi4
  ON_HEX 52 41
    sci7
  ON_HEX 88 41
    sMi6
  ON_HEX 134 41
    sOi8
  ON_HEX 54 42
    smi8
  ON_HEX 84 42
    sci3
  ON_HEX 86 42
    sMi1
  ON_HEX 92 42
    sMi4
  ON_HEX 48 43
    smi5
  ON_HEX 49 43
    sci7
  ON_HEX 91 43
    sMi7
  ON_HEX 97 43
    sai5
  ON_HEX 133 43
    sZi1
  ON_HEX 52 44
    sci2
  ON_HEX 84 44
    sMi2
  ON_HEX 87 44
    sMi7
  ON_HEX 54 45
    sIi5
  ON_HEX 92 45
    sci5
  ON_HEX 93 45
    sMi6
  ON_HEX 96 45
    sMi9
  ON_HEX 36 46
    sci8
  ON_HEX 88 46
    sci2
  ON_HEX 97 46
    sMi9
  ON_HEX 98 46
    sci6
  ON_HEX 90 47
    sMi4
  ON_HEX 91 47
    sMi6
  ON_HEX 95 47
    sMi6
  ON_HEX 36 48
    sci6
  ON_HEX 36 49
    sci2
  ON_HEX 37 49
    sCiA
  ON_HEX 38 49
    sci6
  ON_HEX 35 50
    sHiD
  ON_HEX 37 50
    sCiF
  ON_HEX 38 50
    sCi7
  ON_HEX 93 50
    sMi7
  ON_HEX 37 51
    sCi4
  ON_HEX 38 51
    sCiD
  ON_HEX 37 52
    sCiB
  ON_HEX 38 52
    sCiA
  ON_HEX 39 52
    sJi7
  ON_HEX 39 74
    sai5
  ON_HEX 40 75
    sMi9
  ON_HEX 39 76
    sMi1
  ON_HEX 86 76
    sci7
  ON_HEX 149 76
    sOi9
  ON_HEX 152 77
    sSi4
  ON_HEX 40 78
    sQi3
  ON_HEX 41 78
    sci2
  ON_HEX 87 78
    sci5
  ON_HEX 90 78
    sci6
  ON_HEX 90 79
    sfi4
  ON_HEX 148 79
    sOi4
  ON_HEX 89 80
    sci2
  ON_HEX 151 80
    sOi8
  ON_HEX 91 81
    sci6
  ON_HEX 41 82
    sMi1
  ON_HEX 93 82
    sfi3
  ON_HEX 147 82
    sOi6
  ON_HEX 153 82
    sOi2
  ON_HEX 91 83
    ski2
  ON_HEX 150 83
    sOi7
  ON_HEX 156 83
    sOi4
  ON_HEX 91 84
    sci2
  ON_HEX 152 84
    sSi8
  ON_HEX 120 85
    sZi7
  ON_HEX 153 85
    sMi2
  ON_HEX 119 86
    sZi3
  ON_HEX 122 86
    sZi8
  ON_HEX 124 87
    sMi1
  ON_HEX 124 88
    sci2
  ON_HEX 124 92
    sMi9
  ON_HEX 121 93
    sMi3
  ON_HEX 100 94
    sZi9
  ON_HEX 102 94
    sCiE
  ON_HEX 100 95
    sCiJ
  ON_HEX 101 95
    sCiA
  ON_HEX 103 95
    sZi5
  ON_HEX 123 95
    sci6
  ON_HEX 102 96
    sZi4
  ON_HEX 103 96
    sCiG
  ON_HEX 121 96
    sMi4
  ON_HEX 148 96
    sMi4
  ON_HEX 149 96
    sci4
  ON_HEX 120 97
    sci4
  ON_HEX 125 97
    sMi8
  ON_HEX 147 97
    sMi9
  ON_HEX 147 99
    sci5
  ON_HEX 149 99
    sMi4
  ON_HEX 152 99
    sMi7
  ON_HEX 124 101
    sMi6
  ON_HEX 150 101
    sMi9
  ON_HEX 151 101
    sci5
  ON_HEX 127 102
    sMi8
  ON_HEX 155 102
    sci5
  ON_HEX 122 103
    sci2
  ON_HEX 127 104
    sci2
  ON_HEX 154 104
    sMi4
  ON_HEX 126 107
    sMi4
  ON_HEX 112 108
    sci8
  ON_HEX 110 111
    sOi4
  ON_HEX 111 111
    sbiA
  ON_HEX 110 114
    smi8
  ON_HEX 114 114
    smi3
  ON_HEX 117 115
    sOi9
  ON_HEX 115 116
    sci6
  ON_HEX 114 117
    sQi2
  ON_HEX 113 118
    sbi6
  ON_HEX 117 118
    smiA
  ON_HEX 112 119
    sOi7
  ON_HEX 115 119
    sci2
  ON_HEX 110 120
    sbi4
  ON_HEX 118 121
    sOi3
  ON_HEX 120 122
    sbi9
  ON_HEX 116 123
    smi7
  ON_HEX 118 123
    sciA
  ON_HEX 132 136
    sci4
  ON_HEX 137 136
    sOi7
  ON_HEX 139 136
    sci5
  ON_HEX 126 137
    sfi5
  ON_HEX 131 137
    sOi4
  ON_HEX 135 137
    sei8
  ON_HEX 112 138
    sci3
  ON_HEX 114 138
    sci2
  ON_HEX 121 138
    sci6
  ON_HEX 124 138
    sOi4
  ON_HEX 127 138
    smi1
  ON_HEX 129 138
    smiA
  ON_HEX 132 138
    sci3
  ON_HEX 138 138
    sei2
  ON_HEX 139 138
    sci6
  ON_HEX 112 139
    sci4
  ON_HEX 114 139
    sci4
  ON_HEX 121 139
    sci4
  ON_HEX 122 139
    sci7
  ON_HEX 125 139
    sOi2
  ON_HEX 126 139
    sOi9
  ON_HEX 127 139
    sOi2
  ON_HEX 130 139
    smi9
  ON_HEX 135 139
    sOi7
  ON_HEX 142 139
    sOi9
END_OF_ENVIROMENT

EXTERNAL_SECTORS sectors.bin
ATTITUDES
  PARAMS 8
  1 0 0 0 0 0 0 0 0
  0 1 2 1 1 2 2 2 2
  0 2 1 2 2 2 2 2 2
  0 1 2 1 0 2 1 2 2
  0 1 2 0 1 2 2 2 2
  0 2 2 2 2 1 2 2 2
  0 2 2 1 2 2 1 2 2
  0 2 2 2 2 2 2 1 2
  0 2 2 2 2 2 2 2 1
  FLAG 8
  T T T T T T T T T
END_OF_ATTITUDES

TECHS
  PARAMS 72 8
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F F T T T F F F T T F T T T F F F T T T F F T F F
  F F F F T T T F F F T T F T T T F F F T T T F F T F F
  F F F T F F T F F F T T F T T T F F F T T T F F T F F
  F F F F T T T F F F T T F T T T F F F T T T F F T F F
  F F F F T T T F F F T T F T T T F F F T T T F F T F F
  F F F T F F T F F F T T T F F T F F F T T T F F T F F
  F F F F T T T F F F T T T F F T F F F T T T F F T F F
  F F F F T T T F F F T T T F F T F F F T T T F F T F F
  F F F F T T T F F F T T T F F T F F F T T T F F T F F
  F F F T F F T F F F T T F T T T F F F T T T F F T F F
  F F F T F F T F F F T T F T T T F F F T T T F F T F F
  F F F T F F T F F F T T T F F T F F F T T T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F F T T T F F T F F T F F T F F T F F
  F F F T F F T F F F T T T F F T F F T F F T F F T F F
  F F F T F F T F F F T T T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
END_OF_TECHS

RESTRICTS
  PARAMS 0 40 8
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
END_OF_RESTRICTS

MISSION_OBJECTIVES_FULL 0

SPECS
  PARAMS 4 8
    13 2 1
    T F F F T F F F F
    66 127 1
    T F F F T F F F F
    158 121 1
    T F F F T F F F F
    177 137 2
    T F F F T F F F F
  FLAG 0 0
END_OF_SPECS

BASES
  PARAMS T T

  POOL 1
  POOL 2
    CANS 50
  POOL 3
    CANS 600
  POOL 4
  POOL 5
  POOL 6

  BASE 1
    POOL_NUM 1
    SIDE 4
    UNIT 326
  BASE 2
    POOL_NUM 2
    SIDE 4
    UNIT 207
  BASE 3
    POOL_NUM 3
    SIDE 3
    UNIT 103
  BASE 4
    POOL_NUM 4
    SIDE 3
    UNIT 1438
  BASE 5
    POOL_NUM 5
    SIDE 3
    UNIT 1440
  BASE 6
    POOL_NUM 6
    SIDE 3
    UNIT 1441
END_OF_BASES



RANDOMS
  MICROLOGIC 2 0 1
  RANDOM_SEED 1 -895533881
  RANDOM_SEED 2 -1638377276
  RANDOM_SEED 3 -1104476024
  RANDOM_SEED 4 1963654888
  RANDOM_SEED 5 871308941
  RANDOM_SEED 6 802721475
  RANDOM_SEED 7 1115050384
  RANDOM_SEED 8 701289254
  RANDOM_SEED 9 1058552771
  RANDOM_SEED 10 -33165069
  RANDOM_SEED 11 1893344281
  RANDOM_SEED 12 599023236
  RANDOM_SEED 13 1332374680
  RANDOM_SEED 14 501171455
  RANDOM_SEED 15 -895533881
  RANDOM_SEED 16 177864450
  RANDOM_SEED 17 748128015
  RANDOM_SEED 18 890609997
  RANDOM_SEED 19 721968774
  RANDOM_SEED 20 1343959712
  RANDOM_SEED 21 2085952544
  RANDOM_SEED 22 1679449019
  WIND_TIME -1 -1 0
  WIND_STRENGTH 36.7606167791381 52.0 53.3803083895691
  WIND_SCATTER 24.1066377870272
END_OF_RANDOMS

NEW_UNITS
  UNIT 10 BUILDING
    DEFINITION
      POS 113 38 3
      SIDE 4
      NATION 1
      HP 350
      BUILDING
        TYPE 31 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 113 38 3 6 F
      UNITMODE F 113 38
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2632 672 0
      FROM_TO_POS 113 38 0 113 38 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 5
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 53 BUILDING
    DEFINITION
      POS 89 31 2
      SIDE 4
      NATION 1
      HP 240
      BUILDING
        TYPE 31 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 89 31 2 6 F
      UNITMODE F 89 31
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2058 546 0
      FROM_TO_POS 89 31 0 89 31 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 7
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 103 BUILDING
    DEFINITION
      IDENT ruskl
      POS 10 7 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 65 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 10 7 2 6 F
      UNITMODE F 10 7
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 182 126 0
      FROM_TO_POS 10 7 0 10 7 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 113 BUILDING
    DEFINITION
      POS 13 2 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 87 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 83 1
      MOVE 13 2 5 6 F
      UNITMODE F 13 2
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 336 36 0
      FROM_TO_POS 13 2 0 13 2 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 117 BUILDING
    DEFINITION
      POS 10 15 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 85 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 31 T 143 1
      MOVE 10 15 5 6 F
      UNITMODE F 10 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 70 270 0
      FROM_TO_POS 10 15 0 10 15 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 118 BUILDING
    DEFINITION
      POS 36 26 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 36 26 4 6 F
      UNITMODE F 36 26
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 644 460 0
      FROM_TO_POS 36 26 0 36 26 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 47
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 125 BUILDING
    DEFINITION
      POS 35 22 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 35 22 4 6 F
      UNITMODE F 35 22
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 672 388 0
      FROM_TO_POS 35 22 0 35 22 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 126 BUILDING
    DEFINITION
      POS 33 32 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 33 32 0 6 F
      UNITMODE F 33 32
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 476 568 0
      FROM_TO_POS 33 32 0 33 32 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 129 BUILDING
    DEFINITION
      POS 32 9 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 32 9 4 6 F
      UNITMODE F 32 9
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 770 162 0
      FROM_TO_POS 32 9 0 32 9 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 134 BUILDING
    DEFINITION
      POS 21 31 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 21 31 5 6 F
      UNITMODE F 21 31
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 154 558 0
      FROM_TO_POS 21 31 0 21 31 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 141 BUILDING
    DEFINITION
      IDENT bun1
      POS 16 21 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 67 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 16 21 0 6 F
      UNITMODE F 16 21
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 154 378 0
      FROM_TO_POS 16 21 0 16 21 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 155 BUILDING
    DEFINITION
      IDENT lab
      POS 22 5 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 79 LEVEL 1 BASE 3 PARAMS 81 83
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 22 5 3 6 F
      UNITMODE F 22 5
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 546 90 0
      FROM_TO_POS 22 5 0 22 5 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        RESEARCH 0
    END_OF_GAME_STATE
  UNIT 157 BUILDING
    DEFINITION
      POS 8 11 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 85 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 31 T 143 1
      MOVE 8 11 5 6 F
      UNITMODE F 8 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 70 198 0
      FROM_TO_POS 8 11 0 8 11 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 195 BUILDING
    DEFINITION
      POS 72 100 3
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 72 100 3 6 F
      UNITMODE F 72 100
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 616 1788 0
      FROM_TO_POS 72 100 0 72 100 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 11
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 199 BUILDING
    DEFINITION
      POS 76 101 3
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 76 101 3 6 F
      UNITMODE F 76 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 714 1806 0
      FROM_TO_POS 76 101 0 76 101 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 200 BUILDING
    DEFINITION
      POS 68 98 3
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 68 98 3 6 F
      UNITMODE F 68 98
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 532 1752 0
      FROM_TO_POS 68 98 0 68 98 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 207 BUILDING
    DEFINITION
      IDENT skl
      POS 85 131 5
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 2 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 85 131 5 6 F
      UNITMODE F 85 131
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 546 2352 0
      FROM_TO_POS 85 131 0 85 131 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 209 BUILDING
    DEFINITION
      POS 103 136 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 103 136 4 6 F
      UNITMODE F 103 136
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 980 2442 0
      FROM_TO_POS 103 136 0 103 136 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 218 BUILDING
    DEFINITION
      POS 96 121 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 96 121 4 6 F
      UNITMODE F 96 121
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 994 2172 0
      FROM_TO_POS 96 121 0 96 121 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 221 BUILDING
    DEFINITION
      POS 92 112 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 92 112 4 6 F
      UNITMODE F 92 112
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1008 2004 0
      FROM_TO_POS 92 112 0 92 112 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 7
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 226 BUILDING
    DEFINITION
      POS 101 132 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 101 132 4 6 F
      UNITMODE F 101 132
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 980 2370 0
      FROM_TO_POS 101 132 0 101 132 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 232 BUILDING
    DEFINITION
      POS 84 134 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 27 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 28 T 143 1
      MOVE 84 134 4 6 F
      UNITMODE F 84 134
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 476 2406 0
      FROM_TO_POS 84 134 0 84 134 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 233 BUILDING
    DEFINITION
      POS 88 131 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 27 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 88 131 4 6 F
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      MASHA_FLAG 0 DYING 0
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    END_OF_GAME_STATE
  UNIT 242 BUILDING
    DEFINITION
      IDENT bar2
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      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 4 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 98 126 4 6 F
      UNITMODE F 98 126
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      DRAW 980 2262 0
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    END_OF_GAME_STATE
  UNIT 248 BUILDING
    DEFINITION
      IDENT fab
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      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 6 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 73 133 0 6 F
      UNITMODE F 73 133
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      FROM_TO_POS 73 133 0 73 133 0
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      BUILDING
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 249 BUILDING
    DEFINITION
      POS 77 133 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 9 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 77 133 4 6 F
      UNITMODE F 77 133
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      MASHA_FLAG 0 DYING 0
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      DRAW 294 2388 0
      FROM_TO_POS 77 133 0 77 133 0
      FROM_TO_XY 0 0 0 0
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      BUILDING
    END_OF_GAME_STATE
  UNIT 250 BUILDING
    DEFINITION
      POS 73 137 0
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 7 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 73 137 0 6 F
      UNITMODE F 73 137
      STATE 4 24
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      DRAW 126 2460 0
      FROM_TO_POS 73 137 0 73 137 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 251 BUILDING
    DEFINITION
      POS 76 136 5
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 8 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 76 136 5 6 F
      UNITMODE F 76 136
      STATE 4 24
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      DRAW 224 2442 0
      FROM_TO_POS 76 136 0 76 136 0
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      BUILDING
    END_OF_GAME_STATE
  UNIT 252 BUILDING
    DEFINITION
      POS 70 133 1
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 15 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 70 133 1 6 F
      UNITMODE F 70 133
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      DRAW 98 2388 0
      FROM_TO_POS 70 133 0 70 133 0
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    END_OF_GAME_STATE
  UNIT 265 BUILDING
    DEFINITION
      IDENT labus
      POS 63 120 1
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 19 LEVEL 1 BASE 2 PARAMS 21 24
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 63 120 1 6 F
      UNITMODE F 63 120
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      DRAW 84 2154 0
      FROM_TO_POS 63 120 0 63 120 0
      FROM_TO_XY 0 0 0 0
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      BUILDING
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    END_OF_GAME_STATE
  UNIT 267 BUILDING
    DEFINITION
      POS 55 99 2
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 55 99 2 6 F
      UNITMODE F 55 99
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      MASHA_FLAG 0 DYING 0
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      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
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        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 291 BUILDING
    DEFINITION
      POS 76 104 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 76 104 4 6 F
      UNITMODE F 76 104
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      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
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      DRAW 672 1860 0
      FROM_TO_POS 76 104 0 76 104 0
      FROM_TO_XY 0 0 0 0
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      BUILDING
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        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 298 BUILDING
    DEFINITION
      POS 68 102 2
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 68 102 2 6 F
      UNITMODE F 68 102
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      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 476 1824 0
      FROM_TO_POS 68 102 0 68 102 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 7
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 299 BUILDING
    DEFINITION
      POS 72 104 3
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 32 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 72 104 3 6 F
      UNITMODE F 72 104
      STATE 4 24
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      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
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      DRAW 560 1860 0
      FROM_TO_POS 72 104 0 72 104 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
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        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 326 BUILDING
    DEFINITION
      POS 71 86 3
      SIDE 4
      NATION 1
      HP 200
      BUILDING
        TYPE 1 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 71 86 3 6 F
      UNITMODE F 71 86
      STATE 4 24
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      ATTACK 0 0 F 0
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      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 784 1548 0
      FROM_TO_POS 71 86 0 71 86 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 329 BUILDING
    DEFINITION
      POS 67 75 3
      SIDE 4
      NATION 1
      HP 350
      BUILDING
        TYPE 32 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 67 75 3 6 F
      UNITMODE F 67 75
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      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
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      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
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      DRAW 826 1344 0
      FROM_TO_POS 67 75 0 67 75 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 332 BUILDING
    DEFINITION
      POS 58 75 2
      SIDE 4
      NATION 1
      HP 350
      BUILDING
        TYPE 32 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 58 75 2 6 F
      UNITMODE F 58 75
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      ATTACK 0 30 F 0
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      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
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      DRAW 574 1344 0
      FROM_TO_POS 58 75 0 58 75 0
      FROM_TO_XY 0 0 0 0
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      BUILDING
        TURRET_WEAPON 6
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 339 BUILDING
    DEFINITION
      POS 87 94 4
      SIDE 4
      NATION 1
      HP 350
      BUILDING
        TYPE 31 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 87 94 4 6 F
      UNITMODE F 87 94
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      ATTACK 0 6 F 0
      PLAN 0 T
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      MASHA_FLAG 0 DYING 0
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      DRAW 1120 1692 0
      FROM_TO_POS 87 94 0 87 94 0
      FROM_TO_XY 0 0 0 0
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      BUILDING
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        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 342 BUILDING
    DEFINITION
      POS 45 76 3
      SIDE 4
      NATION 1
      HP 350
      BUILDING
        TYPE 31 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 45 76 3 6 F
      UNITMODE F 45 76
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      ATTACK 0 0 F 0
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      DRAW 196 1368 0
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      FROM_TO_XY 0 0 0 0
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        TURRET_WEAPON 5
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 355 BUILDING
    DEFINITION
      POS 51 77 3
      SIDE 4
      NATION 1
      HP 200
      BUILDING
        TYPE 4 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 51 77 3 6 F
      UNITMODE F 51 77
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      ATTACK 0 0 F 0
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      MASHA_FLAG 0 DYING 0
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      DRAW 350 1386 0
      FROM_TO_POS 51 77 0 51 77 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 359 VEHICLE
    DEFINITION
      POS 58 90 5
      SIDE 4
      NATION 1
      HP 352
      VEHICLE
        CHASSIS 5 COMBINATION 1 1 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 58 90 5 6 F
      UNITMODE T 58 90
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      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 364 1620 30
      FROM_TO_POS 58 90 5 58 90 5
      FROM_TO_XY 364 1620 364 1620
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 0 T
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 385 BUILDING
    DEFINITION
      POS 129 86 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 129 86 2 6 F
      UNITMODE F 129 86
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      ATTACK 0 30 F 0
      PLAN 0 T
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      MASHA_FLAG 0 DYING 0
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      DRAW 2408 1548 0
      FROM_TO_POS 129 86 0 129 86 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 390 BUILDING
    DEFINITION
      POS 139 89 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 139 89 3 6 F
      UNITMODE F 139 89
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      DRAW 2646 1602 0
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 393 BUILDING
    DEFINITION
      POS 134 110 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 134 110 0 6 F
      UNITMODE F 134 110
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 397 BUILDING
    DEFINITION
      POS 148 125 1
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 148 125 1 6 F
      UNITMODE F 148 125
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        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 405 BUILDING
    DEFINITION
      IDENT bun2
      POS 140 118 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 67 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 140 118 0 6 F
      UNITMODE F 140 118
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      DRAW 2268 2124 0
      FROM_TO_POS 140 118 0 140 118 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 413 BUILDING
    DEFINITION
      POS 159 92 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 159 92 2 6 F
      UNITMODE F 159 92
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      FROM_TO_XY 0 0 0 0
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 419 BUILDING
    DEFINITION
      POS 150 91 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 150 91 3 6 F
      UNITMODE F 150 91
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 434 BUILDING
    DEFINITION
      POS 83 65 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 83 65 5 6 F
      UNITMODE F 83 65
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 438 BUILDING
    DEFINITION
      POS 63 61 1
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 63 61 1 6 F
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      BUILDING
        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 441 BUILDING
    DEFINITION
      POS 69 46 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
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      MOVE 69 46 3 6 F
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        TURRET_WEAPON 46
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 445 BUILDING
    DEFINITION
      POS 75 56 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 86 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
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    END_OF_GAME_STATE
  UNIT 446 BUILDING
    DEFINITION
      POS 73 64 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 86 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
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    END_OF_GAME_STATE
  UNIT 467 BUILDING
    DEFINITION
      POS 152 112 1
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 86 LEVEL 1 BASE 5
    END_OF_DEFINITION
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    END_OF_GAME_STATE
  UNIT 472 BUILDING
    DEFINITION
      POS 158 132 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 86 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
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    END_OF_GAME_STATE
  UNIT 476 BUILDING
    DEFINITION
      POS 167 134 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 69 LEVEL 1 BASE 6
    END_OF_DEFINITION
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      BUILDING
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 486 BUILDING
    DEFINITION
      POS 175 128 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 69 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
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      BUILDING
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 497 BUILDING
    DEFINITION
      POS 171 134 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 71 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 171 134 4 6 F
      UNITMODE F 171 134
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2912 2412 0
      FROM_TO_POS 171 134 0 171 134 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 498 BUILDING
    DEFINITION
      POS 170 137 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 72 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 170 137 5 6 F
      UNITMODE F 170 137
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2842 2466 0
      FROM_TO_POS 170 137 0 170 137 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 499 BUILDING
    DEFINITION
      POS 164 134 1
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 75 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 164 134 1 6 F
      UNITMODE F 164 134
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2716 2412 0
      FROM_TO_POS 164 134 0 164 134 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 500 BUILDING
    DEFINITION
      POS 178 131 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 76 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 178 131 5 6 F
      UNITMODE F 178 131
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3150 2358 0
      FROM_TO_POS 178 131 0 178 131 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 501 BUILDING
    DEFINITION
      POS 175 125 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 70 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 175 125 3 6 F
      UNITMODE F 175 125
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3150 2250 0
      FROM_TO_POS 175 125 0 175 125 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 502 BUILDING
    DEFINITION
      POS 175 132 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 73 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 175 132 0 6 F
      UNITMODE F 175 132
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3052 2376 0
      FROM_TO_POS 175 132 0 175 132 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 503 BUILDING
    DEFINITION
      POS 171 124 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 72 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 171 124 2 6 F
      UNITMODE F 171 124
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3052 2232 0
      FROM_TO_POS 171 124 0 171 124 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 504 BUILDING
    DEFINITION
      POS 163 130 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 70 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 163 130 2 6 F
      UNITMODE F 163 130
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2744 2340 0
      FROM_TO_POS 163 130 0 163 130 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 506 BUILDING
    DEFINITION
      POS 66 127 4
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 28 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 83 1
      MOVE 66 127 4 6 F
      UNITMODE F 66 127
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 70 2280 0
      FROM_TO_POS 66 127 0 66 127 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 508 BUILDING
    DEFINITION
      POS 158 121 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 87 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 83 1
      MOVE 158 121 4 6 F
      UNITMODE F 158 121
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2730 2178 0
      FROM_TO_POS 158 121 0 158 121 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 509 BUILDING
    DEFINITION
      POS 177 137 5
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 88 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 286 1
      MOVE 177 137 5 6 F
      UNITMODE F 177 137
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3038 2466 0
      FROM_TO_POS 177 137 0 177 137 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 510 HUMAN
    DEFINITION
      IDENT rus1
      POS 89 11 1
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Artur Bogdanovski"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 7308969 7840965
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -467540049
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 89 11 1 6 F
      UNITMODE T 89 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 198 0
      FROM_TO_POS 89 11 1 89 11 1
      FROM_TO_XY 2338 198 2338 198
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 521 HUMAN
    DEFINITION
      IDENT rus2
      POS 91 13 1
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Michail Kuragin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9676736 12767191
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1838009684
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 13 1 6 F
      UNITMODE T 91 13
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 234 0
      FROM_TO_POS 91 13 1 91 13 1
      FROM_TO_XY 2366 234 2366 234
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 522 HUMAN
    DEFINITION
      IDENT rus3
      POS 91 14 1
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ilja Uudmae"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -907336147
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 14 1 6 F
      UNITMODE T 91 14
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2352 252 0
      FROM_TO_POS 91 14 1 91 14 1
      FROM_TO_XY 2352 252 2352 252
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 526 HUMAN
    DEFINITION
      IDENT dow
      POS 104 10 2
      SIDE 1
      NATION 1
      HP 1000
      HUMAN
        NAME "Paul Johansson"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -907336147
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 104 10 2 6 F
      UNITMODE T 104 10
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2772 180 0
      FROM_TO_POS 104 10 2 104 10 2
      FROM_TO_XY 2772 180 2772 180
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 528 HUMAN
    DEFINITION
      IDENT petr
      POS 107 11 4
      SIDE 1
      NATION 1
      HP 1000
      HUMAN
        NAME "Petr Shanahan"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 107 11 4 6 F
      UNITMODE T 107 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2842 198 0
      FROM_TO_POS 107 11 4 107 11 4
      FROM_TO_XY 2842 198 2842 198
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 530 HUMAN
    DEFINITION
      IDENT alex
      POS 107 13 5
      SIDE 1
      NATION 1
      HP 1000
      HUMAN
        NAME "Alexandra Carey"
        SEX 2
        ATTR 10 10
        CLASS 4
        GALERY Kobiety 3 BSKILLS 0 1 0 1
        EXPERIENCES 60000 300000 300000 750000
        COLORS 11385814 1447446
        COLOR_CODE 8BM
        FACE 3
        SPEAKER A
        VOICE 4
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 107 13 5 6 F
      UNITMODE T 107 13
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2814 234 0
      FROM_TO_POS 107 13 5 107 13 5
      FROM_TO_XY 2814 234 2814 234
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 547 HUMAN
    DEFINITION
      POS 17 9 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Besselene"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9676736 10535636
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1244988663
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 17 9 2 6 F
      UNITMODE T 17 9
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 350 162 0
      FROM_TO_POS 17 9 2 17 9 2
      FROM_TO_XY 350 162 350 162
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 549 HUMAN
    DEFINITION
      POS 15 9 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Vera Gorelik"
        SEX 2
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 10465743 2043966
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 12
        RANDOM_SEED -1159461181
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 15 9 2 6 F
      UNITMODE T 15 9
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 294 162 0
      FROM_TO_POS 15 9 2 15 9 2
      FROM_TO_XY 294 162 294 162
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 550 HUMAN
    DEFINITION
      POS 17 12 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ilja Pustovit"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9282759 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -1920912206
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 17 12 2 6 F
      UNITMODE T 17 12
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 308 216 0
      FROM_TO_POS 17 12 2 17 12 2
      FROM_TO_XY 308 216 308 216
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 558 HUMAN
    DEFINITION
      IDENT z4
      POS 16 17 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Svetlana Dimitrov"
        SEX 2
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 11385814 667209
        COLOR_CODE 3BCM
        FACE 0
        SPEAKER A
        VOICE 12
        RANDOM_SEED 1764670508
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 16 17 2 6 F
      UNITMODE T 16 17
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 210 306 0
      FROM_TO_POS 16 17 2 16 17 2
      FROM_TO_XY 210 306 210 306
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 559 HUMAN
    DEFINITION
      IDENT z5
      POS 17 18 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Nina Ruziev"
        SEX 2
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 11385814 986895
        COLOR_CODE 7B
        FACE 0
        SPEAKER A
        VOICE 14
        RANDOM_SEED 1256483685
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 17 18 2 6 F
      UNITMODE T 17 18
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 224 324 0
      FROM_TO_POS 17 18 2 17 18 2
      FROM_TO_XY 224 324 224 324
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 560 HUMAN
    DEFINITION
      IDENT z3
      POS 15 17 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Prorochenko"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 7900847 5803443
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1029658535
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 15 17 2 6 F
      UNITMODE T 15 17
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 182 306 0
      FROM_TO_POS 15 17 2 15 17 2
      FROM_TO_XY 182 306 182 306
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 561 HUMAN
    DEFINITION
      IDENT z2
      POS 14 16 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Klimov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 10070729 2766158
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -1594701114
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 14 16 2 6 F
      UNITMODE T 14 16
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 168 288 0
      FROM_TO_POS 14 16 2 14 16 2
      FROM_TO_XY 168 288 168 288
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 565 HUMAN
    DEFINITION
      IDENT z1
      POS 13 17 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Kamaletdinov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9676736 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -1451351111
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 13 17 2 6 F
      UNITMODE T 13 17
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 126 306 0
      FROM_TO_POS 13 17 2 13 17 2
      FROM_TO_XY 126 306 126 306
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 585 HUMAN
    DEFINITION
      UNPLACED

      POS 122 33 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Janne Maluhins"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 1 0 1
        EXPERIENCES 549990 8490 1650000 5970
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 122 32 5 6 F
      UNITMODE T -1 581
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2954 588 0
      FROM_TO_POS 122 33 5 122 33 5
      FROM_TO_XY 2954 588 2954 588
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 586 HUMAN
    DEFINITION
      UNPLACED

      POS 125 31 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Ryzhak"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 1 0 1
        EXPERIENCES 549990 8490 1650000 5970
        COLORS 9282759 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 124 30 5 6 F
      UNITMODE T -1 578
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3066 552 0
      FROM_TO_POS 125 31 5 125 31 5
      FROM_TO_XY 3066 552 3066 552
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 589 HUMAN
    DEFINITION
      UNPLACED

      POS 122 33 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Bestaiev"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 1 0 1
        EXPERIENCES 549990 8490 1650000 5970
        COLORS 7900847 986895
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -620447698
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 123 33 5 6 F
      UNITMODE T -1 581
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2954 588 0
      FROM_TO_POS 122 33 5 122 33 5
      FROM_TO_XY 2954 588 2954 588
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 602 VEHICLE
    DEFINITION
      POS 105 42 3
      SIDE 4
      NATION 1
      HP 260
      VEHICLE
        CHASSIS 3 COMBINATION 1 1 7
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 105 42 3 6 F
      UNITMODE T 105 42
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2352 744 18
      FROM_TO_POS 105 42 3 105 42 3
      FROM_TO_XY 2352 744 2352 744
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 607 HUMAN
    DEFINITION
      IDENT Brad
      POS 107 42 3
      SIDE 4
      NATION 1
      HP 250
      HUMAN
        NAME "Brad Butts"
        SEX 1
        ATTR 10 10
        CLASS 3
        GALERY mord4 3 BSKILLS 0 0 1 0
        EXPERIENCES 300000 90000 750000 30000
        COLORS 11122900 526344
        COLOR_CODE 3BMYO
        FACE 3
        SPEAKER A
        VOICE 3
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 107 42 3 6 F
      UNITMODE T 107 42
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 744 0
      FROM_TO_POS 107 42 3 107 42 3
      FROM_TO_XY 2408 744 2408 744
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 724 VEHICLE
    DEFINITION
      IDENT beh
      POS 45 10 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 25 COMBINATION 3 3 59
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 45 10 3 6 F
      UNITMODE T 45 10
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1120 180 18
      FROM_TO_POS 45 10 3 45 10 3
      FROM_TO_XY 1120 180 1120 180
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        COPY 9 1313 1314 1315 1316 1317 1318 1319 1320 1321
    END_OF_GAME_STATE
  UNIT 824 VEHICLE
    DEFINITION
      POS 64 11 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 64 11 1 6 F
      UNITMODE T 64 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1638 198 6
      FROM_TO_POS 64 11 1 64 11 1
      FROM_TO_XY 1638 198 1638 198
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 827 VEHICLE
    DEFINITION
      POS 63 48 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 63 48 5 6 F
      UNITMODE T 63 48
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1092 864 30
      FROM_TO_POS 63 48 5 63 48 5
      FROM_TO_XY 1092 864 1092 864
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 30
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 832 VEHICLE
    DEFINITION
      POS 75 50 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 75 50 0 6 F
      UNITMODE T 75 50
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1400 900 0
      FROM_TO_POS 75 50 0 75 50 0
      FROM_TO_XY 1400 900 1400 900
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 836 VEHICLE
    DEFINITION
      POS 105 68 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 105 68 0 6 F
      UNITMODE T 105 68
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1988 1224 0
      FROM_TO_POS 105 68 0 105 68 0
      FROM_TO_XY 1988 1224 1988 1224
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 838 VEHICLE
    DEFINITION
      POS 91 65 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 65 1 6 F
      UNITMODE T 91 65
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1638 1170 6
      FROM_TO_POS 91 65 1 91 65 1
      FROM_TO_XY 1638 1170 1638 1170
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 840 VEHICLE
    DEFINITION
      POS 108 87 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 108 87 0 6 F
      UNITMODE T 108 87
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1806 1566 0
      FROM_TO_POS 108 87 0 108 87 0
      FROM_TO_XY 1806 1566 1806 1566
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 846 VEHICLE
    DEFINITION
      POS 101 84 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 101 84 0 6 F
      UNITMODE T 101 84
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1652 1512 0
      FROM_TO_POS 101 84 0 101 84 0
      FROM_TO_XY 1652 1512 1652 1512
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 848 VEHICLE
    DEFINITION
      POS 40 45 2
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 40 45 2 6 F
      UNITMODE T 40 45
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 490 810 12
      FROM_TO_POS 40 45 2 40 45 2
      FROM_TO_XY 490 810 490 810
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 852 VEHICLE
    DEFINITION
      POS 29 44 2
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 29 44 2 6 F
      UNITMODE T 29 44
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 196 792 12
      FROM_TO_POS 29 44 2 29 44 2
      FROM_TO_XY 196 792 196 792
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 853 VEHICLE
    DEFINITION
      POS 50 28 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 50 28 5 6 F
      UNITMODE T 50 28
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1008 504 30
      FROM_TO_POS 50 28 5 50 28 5
      FROM_TO_XY 1008 504 1008 504
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 858 VEHICLE
    DEFINITION
      POS 74 32 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 32 0 6 F
      UNITMODE T 74 32
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1624 576 0
      FROM_TO_POS 74 32 0 74 32 0
      FROM_TO_XY 1624 576 1624 576
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        IS_DRIVER 1390 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 861 VEHICLE
    DEFINITION
      POS 126 75 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 126 75 5 6 F
      UNITMODE T 126 75
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2478 1350 30
      FROM_TO_POS 126 75 5 126 75 5
      FROM_TO_XY 2478 1350 2478 1350
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 868 VEHICLE
    DEFINITION
      POS 136 77 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 136 77 5 6 F
      UNITMODE T 136 77
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2730 1386 30
      FROM_TO_POS 136 77 5 136 77 5
      FROM_TO_XY 2730 1386 2730 1386
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 875 HUMAN
    DEFINITION
      POS 74 27 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Kashkarov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 7308969 7840965
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -467540049
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 27 5 6 F
      UNITMODE T 74 27
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1694 486 0
      FROM_TO_POS 74 27 5 74 27 5
      FROM_TO_XY 1694 486 1694 486
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 879 HUMAN
    DEFINITION
      POS 78 62 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Sarkauskas"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9676736 12767191
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1838009684
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 78 62 5 6 F
      UNITMODE T 78 62
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1316 1116 0
      FROM_TO_POS 78 62 5 78 62 5
      FROM_TO_XY 1316 1116 1316 1116
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 880 HUMAN
    DEFINITION
      POS 70 61 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Olkhov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 3 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9085115 10535636
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -2144085449
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 70 61 5 6 F
      UNITMODE T 70 61
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1106 1098 0
      FROM_TO_POS 70 61 5 70 61 5
      FROM_TO_XY 1106 1098 1106 1098
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 881 HUMAN
    DEFINITION
      POS 143 108 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Berkutov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9085115 5803443
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -2077768310
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 143 108 5 6 F
      UNITMODE T 143 108
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2492 1944 0
      FROM_TO_POS 143 108 5 143 108 5
      FROM_TO_XY 2492 1944 2492 1944
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 882 HUMAN
    DEFINITION
      POS 139 105 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Utenkov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 8951995 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 549303803
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 139 105 5 6 F
      UNITMODE T 139 105
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2422 1890 0
      FROM_TO_POS 139 105 5 139 105 5
      FROM_TO_XY 2422 1890 2422 1890
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 883 HUMAN
    DEFINITION
      POS 143 103 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ilja Tukalov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 10399947 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -853213616
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 143 103 5 6 F
      UNITMODE T 143 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2562 1854 0
      FROM_TO_POS 143 103 5 143 103 5
      FROM_TO_XY 2562 1854 2562 1854
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 884 HUMAN
    DEFINITION
      POS 51 55 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Belski"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 3 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 8951995 3955319
        COLOR_CODE 3BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 2146154006
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 51 55 5 6 F
      UNITMODE T 51 55
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 658 990 0
      FROM_TO_POS 51 55 5 51 55 5
      FROM_TO_XY 658 990 658 990
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 885 HUMAN
    DEFINITION
      POS 54 53 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Lagetko"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 10070729 5472162
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1597208870
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 53 5 6 F
      UNITMODE T 54 53
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 770 954 0
      FROM_TO_POS 54 53 5 54 53 5
      FROM_TO_XY 770 954 770 954
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 886 HUMAN
    DEFINITION
      POS 50 52 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Alexej Baryshnikov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 7900847 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -685012089
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 50 52 5 6 F
      UNITMODE T 50 52
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 672 936 0
      FROM_TO_POS 50 52 5 50 52 5
      FROM_TO_XY 672 936 672 936
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 887 HUMAN
    DEFINITION
      POS 50 8 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Saseda"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 3955319
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 240204684
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 50 8 5 6 F
      UNITMODE T 50 8
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1288 144 0
      FROM_TO_POS 50 8 5 50 8 5
      FROM_TO_XY 1288 144 1288 144
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 888 HUMAN
    DEFINITION
      POS 46 15 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ilja Ryzhak"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 8493241 2306881
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -1982081979
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 46 15 5 6 F
      UNITMODE T 46 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 270 0
      FROM_TO_POS 46 15 5 46 15 5
      FROM_TO_XY 1078 270 1078 270
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 889 HUMAN
    DEFINITION
      POS 68 49 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Boris Zhuliv"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 3 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 5658198
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 762977020
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 68 49 5 6 F
      UNITMODE T 68 49
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1218 882 0
      FROM_TO_POS 68 49 5 68 49 5
      FROM_TO_XY 1218 882 1218 882
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 890 HUMAN
    DEFINITION
      POS 70 49 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Khubuluri"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9282759 5803443
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -1545063341
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 70 49 5 6 F
      UNITMODE T 70 49
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1274 882 0
      FROM_TO_POS 70 49 5 70 49 5
      FROM_TO_XY 1274 882 1274 882
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 891 HUMAN
    DEFINITION
      POS 109 103 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Yakusha"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 10070729 10535636
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1434190088
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 109 103 5 6 F
      UNITMODE T 109 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1610 1854 0
      FROM_TO_POS 109 103 5 109 103 5
      FROM_TO_XY 1610 1854 1610 1854
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 892 HUMAN
    DEFINITION
      POS 106 102 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Anatolij Sukharev"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 11122900 9013641
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -627538083
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 106 102 5 6 F
      UNITMODE T 106 102
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1540 1836 0
      FROM_TO_POS 106 102 5 106 102 5
      FROM_TO_XY 1540 1836 1540 1836
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 893 HUMAN
    DEFINITION
      POS 107 104 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Yovaisha"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 8951995 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -682982626
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 107 104 5 6 F
      UNITMODE T 107 104
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1540 1872 0
      FROM_TO_POS 107 104 5 107 104 5
      FROM_TO_XY 1540 1872 1540 1872
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 894 HUMAN
    DEFINITION
      POS 107 101 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Deputatov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 8951995 5658198
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 487787204
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 107 101 5 6 F
      UNITMODE T 107 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1582 1818 0
      FROM_TO_POS 107 101 5 107 101 5
      FROM_TO_XY 1582 1818 1582 1818
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 899 BUILDING
    DEFINITION
      IDENT bar1
      POS 74 111 3
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 4 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 74 111 3 6 F
      UNITMODE F 74 111
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 518 1992 0
      FROM_TO_POS 74 111 0 74 111 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 909 VEHICLE
    DEFINITION
      POS 25 25 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 25 25 3 6 F
      UNITMODE T 25 25
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 350 450 18
      FROM_TO_POS 25 25 3 25 25 3
      FROM_TO_XY 350 450 350 450
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 914 VEHICLE
    DEFINITION
      POS 29 14 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 29 14 1 6 F
      UNITMODE T 29 14
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 616 252 6
      FROM_TO_POS 29 14 1 29 14 1
      FROM_TO_XY 616 252 616 252
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 933 BUILDING
    DEFINITION
      POS 126 94 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 126 94 3 6 F
      UNITMODE F 126 94
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2212 1674 0
      FROM_TO_POS 126 94 0 126 94 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 47
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 935 BUILDING
    DEFINITION
      POS 155 92 2
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 91 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 155 92 2 6 F
      UNITMODE F 155 92
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3052 1656 0
      FROM_TO_POS 155 92 0 155 92 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 47
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 977 HUMAN
    DEFINITION
      UNPLACED

      POS 126 51 3
      SIDE 3
      NATION 3
      HP 350
      HUMAN
        NAME "Piotr Zimny"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 300000 90000 750000 30000
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 126 51 3 6 F
      UNITMODE T -1 957
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2814 912 0
      FROM_TO_POS 126 51 3 126 51 3
      FROM_TO_XY 2814 912 2814 912
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 978 HUMAN
    DEFINITION
      UNPLACED

      POS 132 49 3
      SIDE 3
      NATION 3
      HP 350
      HUMAN
        NAME "Sergej Beliakov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 300000 90000 750000 30000
        COLORS 9282759 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 133 49 3 6 F
      UNITMODE T -1 955
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3010 876 0
      FROM_TO_POS 132 49 3 132 49 3
      FROM_TO_XY 3010 876 3010 876
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1043 VEHICLE
    DEFINITION
      IDENT czolg
      POS 124 39 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 124 39 0 6 F
      UNITMODE T 124 39
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2926 696 0
      FROM_TO_POS 124 39 0 124 39 0
      FROM_TO_XY 2926 696 2926 696
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        IS_DRIVER 1376 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1045 VEHICLE
    DEFINITION
      POS 129 40 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 129 40 5 6 F
      UNITMODE T 129 40
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3052 714 30
      FROM_TO_POS 129 40 5 129 40 5
      FROM_TO_XY 3052 714 3052 714
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1049 VEHICLE
    DEFINITION
      POS 141 60 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 141 60 5 6 F
      UNITMODE T 141 60
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3108 1074 30
      FROM_TO_POS 141 60 5 141 60 5
      FROM_TO_XY 3108 1074 3108 1074
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        IS_DRIVER 1397 F
        WEAPON_DEST_DIR 30
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1053 HUMAN
    DEFINITION
      UNPLACED

      POS 122 59 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Utenkov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 121 59 5 6 F
      UNITMODE T -1 1051
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2590 1056 0
      FROM_TO_POS 122 59 5 122 59 5
      FROM_TO_XY 2590 1056 2590 1056
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1054 HUMAN
    DEFINITION
      UNPLACED

      POS 141 60 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Michail Panov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9282759 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 142 60 5 6 F
      UNITMODE T -1 1049
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3108 1074 0
      FROM_TO_POS 141 60 5 141 60 5
      FROM_TO_XY 3108 1074 3108 1074
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1061 HUMAN
    DEFINITION
      POS 108 37 5
      SIDE 4
      NATION 1
      HP 100
      HUMAN
        NAME "Jennifer Hampton"
        SEX 2
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 1
        EXPERIENCES 60000 300000 90000 750000
        COLORS 11385814 3493478
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 6
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 108 37 5 6 F
      UNITMODE T 108 37
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2506 654 0
      FROM_TO_POS 108 37 5 108 37 5
      FROM_TO_XY 2506 654 2506 654
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1062 HUMAN
    DEFINITION
      POS 96 36 5
      SIDE 4
      NATION 1
      HP 100
      HUMAN
        NAME "Jeff Grieb"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 0 0 0 1
        EXPERIENCES 60000 300000 90000 750000
        COLORS 7900847 986895
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -620447698
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 96 36 5 6 F
      UNITMODE T 96 36
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2184 636 0
      FROM_TO_POS 96 36 5 96 36 5
      FROM_TO_XY 2184 636 2184 636
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1063 HUMAN
    DEFINITION
      POS 110 34 5
      SIDE 4
      NATION 1
      HP 100
      HUMAN
        NAME "Hal Fowler"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 1
        EXPERIENCES 60000 300000 90000 750000
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 110 34 5 6 F
      UNITMODE T 110 34
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2604 600 0
      FROM_TO_POS 110 34 5 110 34 5
      FROM_TO_XY 2604 600 2604 600
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1064 HUMAN
    DEFINITION
      POS 112 46 5
      SIDE 4
      NATION 1
      HP 100
      HUMAN
        NAME "Matt Ryan"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 1
        EXPERIENCES 60000 300000 90000 750000
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 112 46 5 6 F
      UNITMODE T 112 46
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2492 816 0
      FROM_TO_POS 112 46 5 112 46 5
      FROM_TO_XY 2492 816 2492 816
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1088 BUILDING
    DEFINITION
      POS 60 114 5
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 25 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 31 T 143 1
      MOVE 60 114 5 6 F
      UNITMODE F 60 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 84 2046 0
      FROM_TO_POS 60 114 0 60 114 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1114 HUMAN
    DEFINITION
      IDENT cyrus
      POS 77 122 3
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Cyrus Parker"
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY us 8 BSKILLS 2 0 0 0
        EXPERIENCES 1650000 750000 375000 375000
        COLORS 11122900 3101348
        COLOR_CODE 1BM
        FACE 8
        SPEAKER A
        VOICE 106
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 77 122 3 6 F
      UNITMODE T 77 122
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 448 2190 0
      FROM_TO_POS 77 122 3 77 122 3
      FROM_TO_XY 448 2190 448 2190
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1117 HUMAN
    DEFINITION
      IDENT brown
      POS 78 126 0
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Jeff Brown"
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY us 15 BSKILLS 0 2 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10070729 2834260
        COLOR_CODE 1BMYO
        FACE 15
        SPEAKER A
        VOICE 1
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 78 126 0 6 F
      UNITMODE T 78 126
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 420 2262 0
      FROM_TO_POS 78 126 0 78 126 0
      FROM_TO_XY 420 2262 420 2262
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1121 HUMAN
    DEFINITION
      IDENT s3
      POS 73 113 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "James Berry"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10070729 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -347767275
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 73 113 2 6 F
      UNITMODE T 73 113
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 462 2028 0
      FROM_TO_POS 73 113 2 73 113 2
      FROM_TO_XY 462 2028 462 2028
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1124 HUMAN
    DEFINITION
      IDENT s2
      POS 72 113 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Violet Lincoln"
        SEX 2
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10332878 3493478
        COLOR_CODE 4B
        FACE 0
        SPEAKER A
        VOICE 2
        RANDOM_SEED -898667236
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 72 113 2 6 F
      UNITMODE T 72 113
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 434 2028 0
      FROM_TO_POS 72 113 2 72 113 2
      FROM_TO_XY 434 2028 434 2028
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1126 HUMAN
    DEFINITION
      IDENT s6
      POS 93 124 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Andrew Martin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10399947 5340321
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 943729048
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 93 124 2 6 F
      UNITMODE T 93 124
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 868 2226 0
      FROM_TO_POS 93 124 2 93 124 2
      FROM_TO_XY 868 2226 868 2226
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1127 HUMAN
    DEFINITION
      IDENT s4
      POS 92 125 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Chad Kelly"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10070729 5404310
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1739962898
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 92 125 2 6 F
      UNITMODE T 92 125
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 826 2244 0
      FROM_TO_POS 92 125 2 92 125 2
      FROM_TO_XY 826 2244 826 2244
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1128 HUMAN
    DEFINITION
      IDENT s5
      POS 93 125 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Pauline Campbell"
        SEX 2
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 10661584 5540523
        COLOR_CODE 3BCM
        FACE 0
        SPEAKER A
        VOICE 2
        RANDOM_SEED -2052698717
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 93 125 2 6 F
      UNITMODE T 93 125
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 854 2244 0
      FROM_TO_POS 93 125 2 93 125 2
      FROM_TO_XY 854 2244 854 2244
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1129 HUMAN
    DEFINITION
      IDENT s1
      POS 73 115 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Edward Wright"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 1050000 2700000 375000 375000
        COLORS 8951995 4284026
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 741128663
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 73 115 2 6 F
      UNITMODE T 73 115
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 434 2064 0
      FROM_TO_POS 73 115 2 73 115 2
      FROM_TO_XY 434 2064 434 2064
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1130 HUMAN
    DEFINITION
      IDENT nau1
      POS 66 119 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Heather Shaw"
        SEX 2
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 2
        EXPERIENCES 90000 90000 90000 375000
        COLORS 10332878 10339030
        COLOR_CODE 7B
        FACE 0
        SPEAKER A
        VOICE 6
        RANDOM_SEED 1611600047
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 66 119 2 6 F
      UNITMODE T 66 119
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 182 2136 0
      FROM_TO_POS 66 119 2 66 119 2
      FROM_TO_XY 182 2136 182 2136
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1131 HUMAN
    DEFINITION
      IDENT nau2
      POS 67 121 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Ian Sloan"
        SEX 1
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 2
        EXPERIENCES 90000 90000 90000 375000
        COLORS 8951995 9013641
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 941406804
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 67 121 2 6 F
      UNITMODE T 67 121
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 182 2172 0
      FROM_TO_POS 67 121 2 67 121 2
      FROM_TO_XY 182 2172 182 2172
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1132 HUMAN
    DEFINITION
      IDENT mech2
      POS 74 129 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Roman Heins"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 0 2 0
        EXPERIENCES 90000 90000 750000 60000
        COLORS 10399947 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -283874002
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 129 2 6 F
      UNITMODE T 74 129
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 266 2316 0
      FROM_TO_POS 74 129 2 74 129 2
      FROM_TO_XY 266 2316 266 2316
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1133 HUMAN
    DEFINITION
      IDENT mech1
      POS 75 131 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Robert Kelly"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 0 2 0
        EXPERIENCES 90000 90000 750000 60000
        COLORS 11122900 3955319
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 561290241
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 75 131 2 6 F
      UNITMODE T 75 131
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 266 2352 0
      FROM_TO_POS 75 131 2 75 131 2
      FROM_TO_XY 266 2352 266 2352
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1138 VEHICLE
    DEFINITION
      POS 163 100 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 163 100 5 6 F
      UNITMODE T 163 100
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3164 1800 30
      FROM_TO_POS 163 100 5 163 100 5
      FROM_TO_XY 3164 1800 3164 1800
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1144 VEHICLE
    DEFINITION
      POS 146 116 4
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 146 116 4 6 F
      UNITMODE T 146 116
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2464 2088 24
      FROM_TO_POS 146 116 4 146 116 4
      FROM_TO_XY 2464 2088 2464 2088
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1150 VEHICLE
    DEFINITION
      POS 166 122 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 166 122 0 6 F
      UNITMODE T 166 122
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2940 2196 0
      FROM_TO_POS 166 122 0 166 122 0
      FROM_TO_XY 2940 2196 2940 2196
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1153 VEHICLE
    DEFINITION
      POS 132 92 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 132 92 0 6 F
      UNITMODE T 132 92
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 1656 0
      FROM_TO_POS 132 92 0 132 92 0
      FROM_TO_XY 2408 1656 2408 1656
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1154 VEHICLE
    DEFINITION
      POS 138 94 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 138 94 0 6 F
      UNITMODE T 138 94
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2548 1692 0
      FROM_TO_POS 138 94 0 138 94 0
      FROM_TO_XY 2548 1692 2548 1692
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1156 HUMAN
    DEFINITION
      IDENT z9
      POS 140 114 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Tchaiev"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 9413059 5800357
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 766888160
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 140 114 2 6 F
      UNITMODE T 140 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2324 2052 0
      FROM_TO_POS 140 114 2 140 114 2
      FROM_TO_XY 2324 2052 2324 2052
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1157 HUMAN
    DEFINITION
      IDENT z10
      POS 140 113 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Yegorov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 10399947 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -1808866967
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 140 113 2 6 F
      UNITMODE T 140 113
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 2034 0
      FROM_TO_POS 140 113 2 140 113 2
      FROM_TO_XY 2338 2034 2338 2034
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1158 HUMAN
    DEFINITION
      IDENT z11
      POS 141 113 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Khabutdinov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 10399947 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1223406902
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 141 113 2 6 F
      UNITMODE T 141 113
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 2034 0
      FROM_TO_POS 141 113 2 141 113 2
      FROM_TO_XY 2366 2034 2366 2034
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1159 HUMAN
    DEFINITION
      IDENT z8
      POS 142 114 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Tereshchin"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 8493241 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 659245387
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 142 114 2 6 F
      UNITMODE T 142 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2380 2052 0
      FROM_TO_POS 142 114 2 142 114 2
      FROM_TO_XY 2380 2052 2380 2052
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1160 HUMAN
    DEFINITION
      IDENT z7
      POS 141 114 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Michail Aratsilov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 9413059 526344
        COLOR_CODE 1BMY
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 218055322
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 141 114 2 6 F
      UNITMODE T 141 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2352 2052 0
      FROM_TO_POS 141 114 2 141 114 2
      FROM_TO_XY 2352 2052 2352 2052
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1161 HUMAN
    DEFINITION
      IDENT z6
      POS 141 115 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Zinatul Markelov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 8951995 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1130289661
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 141 115 2 6 F
      UNITMODE T 141 115
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 2070 0
      FROM_TO_POS 141 115 2 141 115 2
      FROM_TO_XY 2338 2070 2338 2070
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1241 VEHICLE
    DEFINITION
      POS 103 76 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 103 76 1 6 F
      UNITMODE T 103 76
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1820 1368 6
      FROM_TO_POS 103 76 1 103 76 1
      FROM_TO_XY 1820 1368 1820 1368
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 6
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1264 HUMAN
    DEFINITION
      POS 75 106 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Daniel Pikryl"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 0 2 0 0
        EXPERIENCES 90000 750000 750000 60000
        COLORS 7900847 4284026
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -537172179
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 75 106 2 6 F
      UNITMODE T 75 106
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 616 1896 0
      FROM_TO_POS 75 106 2 75 106 2
      FROM_TO_XY 616 1896 616 1896
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1265 HUMAN
    DEFINITION
      POS 87 117 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Teddy Talbot"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 0 2 0 0
        EXPERIENCES 90000 750000 750000 60000
        COLORS 10727377 2306881
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -293000566
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 87 117 2 6 F
      UNITMODE T 87 117
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 798 2100 0
      FROM_TO_POS 87 117 2 87 117 2
      FROM_TO_XY 798 2100 798 2100
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1289 VEHICLE
    DEFINITION
      IDENT p1
      POS 71 125 0
      SIDE 4
      NATION 1
      HP 1000
      VEHICLE
        CHASSIS 5 COMBINATION 1 1 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 71 125 0 6 F
      UNITMODE T 71 125
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 238 2244 0
      FROM_TO_POS 71 125 0 71 125 0
      FROM_TO_XY 238 2244 238 2244
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1293 VEHICLE
    DEFINITION
      IDENT p2
      POS 74 126 0
      SIDE 4
      NATION 1
      HP 1000
      VEHICLE
        CHASSIS 3 COMBINATION 1 1 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 126 0 6 F
      UNITMODE T 74 126
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 308 2262 0
      FROM_TO_POS 74 126 0 74 126 0
      FROM_TO_XY 308 2262 308 2262
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1306 HUMAN
    DEFINITION
      IDENT jab
      POS 83 126 2
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Marvin Johnston"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 0 2 0 0
        EXPERIENCES 90000 750000 750000 60000
        COLORS 11122900 5800357
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 330498895
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 83 126 2 6 F
      UNITMODE T 83 126
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 560 2262 0
      FROM_TO_POS 83 126 2 83 126 2
      FROM_TO_XY 560 2262 560 2262
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1309 VEHICLE
    DEFINITION
      POS 72 14 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 72 14 1 6 F
      UNITMODE T 72 14
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1820 252 6
      FROM_TO_POS 72 14 1 72 14 1
      FROM_TO_XY 1820 252 1820 252
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1313 VEHICLE
    DEFINITION
      UNPLACED

      POS 44 11 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 56
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 44 11 3 6 F
      UNITMODE T 44 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 22
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 4 1 -1 724
    END_OF_GAME_STATE
  UNIT 1314 VEHICLE
    DEFINITION
      UNPLACED

      POS 44 8 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 56
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 44 8 3 6 F
      UNITMODE T 44 8
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 32
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 14 1 2 724
    END_OF_GAME_STATE
  UNIT 1315 VEHICLE
    DEFINITION
      UNPLACED

      POS 46 9 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 56
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 46 9 3 6 F
      UNITMODE T 46 9
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 4
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 22 -1 1 724
    END_OF_GAME_STATE
  UNIT 1316 VEHICLE
    DEFINITION
      UNPLACED

      POS 46 12 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 56
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 46 12 3 6 F
      UNITMODE T 46 12
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 14
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 32 -1 -2 724
    END_OF_GAME_STATE
  UNIT 1317 VEHICLE
    DEFINITION
      UNPLACED

      POS 43 9 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 57
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 43 9 3 6 F
      UNITMODE T 43 9
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 26
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 8 2 1 724
    END_OF_GAME_STATE
  UNIT 1318 VEHICLE
    DEFINITION
      UNPLACED

      POS 47 11 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 57
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 47 11 3 6 F
      UNITMODE T 47 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 8
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 26 -2 -1 724
    END_OF_GAME_STATE
  UNIT 1319 VEHICLE
    DEFINITION
      UNPLACED

      POS 45 10 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 58
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 45 10 3 6 F
      UNITMODE T 45 10
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 18
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 0 0 0 724
    END_OF_GAME_STATE
  UNIT 1320 VEHICLE
    DEFINITION
      UNPLACED

      POS 45 10 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 58
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 45 10 3 6 F
      UNITMODE T 45 10
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 30
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 12 0 0 724
    END_OF_GAME_STATE
  UNIT 1321 VEHICLE
    DEFINITION
      UNPLACED

      POS 45 10 3
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 26 COMBINATION 3 3 58
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 45 10 3 6 F
      UNITMODE T 45 10
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 0 0 0
      FROM_TO_POS 0 0 0 0 0 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      VEHICLE
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
        SPECS 4 24 0 0 724
    END_OF_GAME_STATE
  UNIT 1323 VEHICLE
    DEFINITION
      POS 46 20 2
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 46 20 2 6 F
      UNITMODE T 46 20
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1008 360 12
      FROM_TO_POS 46 20 2 46 20 2
      FROM_TO_XY 1008 360 1008 360
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1325 VEHICLE
    DEFINITION
      POS 62 40 0
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 62 40 0 6 F
      UNITMODE T 62 40
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1176 720 0
      FROM_TO_POS 62 40 0 62 40 0
      FROM_TO_XY 1176 720 1176 720
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1332 HUMAN
    DEFINITION
      UNPLACED

      POS 122 59 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Boris Tchukarin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 1 1 1
        EXPERIENCES 549990 8490 5610 5970
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 123 60 5 6 F
      UNITMODE T -1 1051
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2590 1056 0
      FROM_TO_POS 122 59 5 122 59 5
      FROM_TO_XY 2590 1056 2590 1056
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1343 BUILDING
    DEFINITION
      POS 58 110 5
      SIDE 4
      NATION 1
      HP 1000
      BUILDING
        TYPE 25 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 31 T 143 1
      MOVE 58 110 5 6 F
      UNITMODE F 58 110
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 84 1974 0
      FROM_TO_POS 58 110 0 58 110 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1345 BUILDING
    DEFINITION
      IDENT fabryka
      POS 108 47 5
      SIDE 4
      NATION 1
      HP 300
      BUILDING
        TYPE 6 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 108 47 5 6 F
      UNITMODE F 108 47
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 834 0
      FROM_TO_POS 108 47 0 108 47 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 1356 BUILDING
    DEFINITION
      IDENT fort
      POS 102 36 3
      SIDE 4
      NATION 1
      HP 260
      BUILDING
        TYPE 4 LEVEL 1 BASE 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 102 36 3 6 F
      UNITMODE F 102 36
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2352 636 0
      FROM_TO_POS 102 36 0 102 36 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1376 HUMAN
    DEFINITION
      POS 124 39 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Boris Filipov"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 0 2 0
        EXPERIENCES 60000 300000 300000 750000
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 124 39 0 6 F
      UNITMODE T -1 1043
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2926 696 0
      FROM_TO_POS 124 39 0 124 39 0
      FROM_TO_XY 2926 696 2926 696
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 1043
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1386 HUMAN
    DEFINITION
      UNPLACED

      POS 128 53 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ivan Boichenko"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 0 2 0
        EXPERIENCES 60000 300000 300000 750000
        COLORS 9282759 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 128 53 0 6 F
      UNITMODE T -1 1385
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2842 948 0
      FROM_TO_POS 128 53 0 128 53 0
      FROM_TO_XY 2842 948 2842 948
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1390 HUMAN
    DEFINITION
      POS 74 32 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Yuri Sokolov"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 0 0 2 0
        EXPERIENCES 60000 300000 300000 750000
        COLORS 7900847 986895
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED -620447698
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 32 0 6 F
      UNITMODE T -1 858
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1624 576 0
      FROM_TO_POS 74 32 0 74 32 0
      FROM_TO_XY 1624 576 1624 576
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 858
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1397 HUMAN
    DEFINITION
      POS 141 60 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Muhammad Yusuff"
        SEX 1
        ATTR 10 10
        CLASS 3
        BSKILLS 1 0 2 0
        EXPERIENCES 4710 300000 300000 300000
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 141 60 5 6 F
      UNITMODE T -1 1049
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3108 1074 0
      FROM_TO_POS 141 60 5 141 60 5
      FROM_TO_XY 3108 1074 3108 1074
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 1049
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1410 VEHICLE
    DEFINITION
      POS 95 32 2
      SIDE 3
      NATION 3
      HP 260
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 46
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 95 32 2 6 F
      UNITMODE T 95 32
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2212 564 12
      FROM_TO_POS 95 32 2 95 32 2
      FROM_TO_XY 2212 564 2212 564
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1413 HUMAN
    DEFINITION
      POS 111 67 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Bolshov"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 111 67 2 6 F
      UNITMODE T 111 67
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2170 1206 0
      FROM_TO_POS 111 67 2 111 67 2
      FROM_TO_XY 2170 1206 2170 1206
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1414 HUMAN
    DEFINITION
      POS 102 64 2
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "August Leontiev"
        SEX 1
        ATTR 10 10
        CLASS 9
        BSKILLS 1 1 1 1
        EXPERIENCES 1650000 8490 5610 5970
        COLORS 9282759 3229791
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 102 64 2 6 F
      UNITMODE T 102 64
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1960 1152 0
      FROM_TO_POS 102 64 2 102 64 2
      FROM_TO_XY 1960 1152 1960 1152
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1420 VEHICLE
    DEFINITION
      POS 75 20 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 75 20 1 6 F
      UNITMODE T 75 20
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1820 360 6
      FROM_TO_POS 75 20 1 75 20 1
      FROM_TO_XY 1820 360 1820 360
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1424 VEHICLE
    DEFINITION
      POS 67 17 1
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 3 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 67 17 1 6 F
      UNITMODE T 67 17
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1638 306 6
      FROM_TO_POS 67 17 1 67 17 1
      FROM_TO_XY 1638 306 1638 306
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        WEAPON_DEST_DIR 6
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1428 VEHICLE
    DEFINITION
      POS 106 36 3
      SIDE 4
      NATION 1
      HP 260
      VEHICLE
        CHASSIS 3 COMBINATION 1 1 11
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 106 36 3 6 F
      UNITMODE T 106 36
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2464 636 18
      FROM_TO_POS 106 36 3 106 36 3
      FROM_TO_XY 2464 636 2464 636
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1435 VEHICLE
    DEFINITION
      POS 94 36 2
      SIDE 3
      NATION 3
      HP 270
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 45
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 94 36 2 6 F
      UNITMODE T 94 36
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2128 636 12
      FROM_TO_POS 94 36 2 94 36 2
      FROM_TO_XY 2128 636 2128 636
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 95000 F
        WEAPON_DEST_DIR 12
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1438 BUILDING
    DEFINITION
      POS 71 55 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 64 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 71 55 3 6 F
      UNITMODE F 71 55
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1218 990 0
      FROM_TO_POS 71 55 0 71 55 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1440 BUILDING
    DEFINITION
      POS 148 107 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 64 LEVEL 1 BASE 5
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 148 107 4 6 F
      UNITMODE F 148 107
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2646 1926 0
      FROM_TO_POS 148 107 0 148 107 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1441 BUILDING
    DEFINITION
      POS 170 117 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 64 LEVEL 1 BASE 6
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 170 117 4 6 F
      UNITMODE F 170 117
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3122 2106 0
      FROM_TO_POS 170 117 0 170 117 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 1445 VEHICLE
    DEFINITION
      POS 152 120 4
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 47
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 152 120 4 6 F
      UNITMODE T 152 120
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2576 2160 24
      FROM_TO_POS 152 120 4 152 120 4
      FROM_TO_XY 2576 2160 2576 2160
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        IS_DRIVER 1450 F
        WEAPON_DEST_DIR 24
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1446 VEHICLE
    DEFINITION
      POS 165 107 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 47
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 165 107 5 6 F
      UNITMODE T 165 107
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3122 1926 30
      FROM_TO_POS 165 107 5 165 107 5
      FROM_TO_XY 3122 1926 3122 1926
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        IS_DRIVER 1451 F
        WEAPON_DEST_DIR 30
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1449 VEHICLE
    DEFINITION
      POS 138 101 5
      SIDE 3
      NATION 3
      HP 1000
      VEHICLE
        CHASSIS 24 COMBINATION 1 1 47
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 138 101 5 6 F
      UNITMODE T 138 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2450 1818 30
      FROM_TO_POS 138 101 5 138 101 5
      FROM_TO_XY 2450 1818 2450 1818
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 100000 F
        IS_DRIVER 1452 F
        WEAPON_DEST_DIR 30
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 1450 HUMAN
    DEFINITION
      POS 152 120 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Larisa Yelkin"
        SEX 2
        ATTR 10 10
        CLASS 3
        LAST_MISSION 5
        BSKILLS 1 0 0 1
        EXPERIENCES 802230 93060 32670 4500000
        COLORS 8755124 4550805
        COLOR_CODE 2BCM
        FACE 0
        SPEAKER A
        VOICE 16
        RANDOM_SEED 1332374680
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 154 120 5 6 F
      UNITMODE T -1 1445
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2576 2160 0
      FROM_TO_POS 152 120 5 152 120 5
      FROM_TO_XY 2576 2160 2576 2160
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 1445
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1451 HUMAN
    DEFINITION
      POS 165 107 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Natasha Yunusov"
        SEX 2
        ATTR 10 10
        CLASS 3
        LAST_MISSION 5
        BSKILLS 1 0 0 1
        EXPERIENCES 802230 93060 32670 4500000
        COLORS 11385814 3493478
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 12
        RANDOM_SEED -190297343
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 166 108 5 6 F
      UNITMODE T -1 1446
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 3122 1926 0
      FROM_TO_POS 165 107 5 165 107 5
      FROM_TO_XY 3122 1926 3122 1926
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 1446
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 1452 HUMAN
    DEFINITION
      POS 138 101 5
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Nadya Studenetskiy"
        SEX 2
        ATTR 10 10
        CLASS 3
        LAST_MISSION 5
        BSKILLS 1 0 0 1
        EXPERIENCES 802230 93060 32670 4500000
        COLORS 10465743 986895
        COLOR_CODE 6B
        FACE 0
        SPEAKER A
        VOICE 12
        RANDOM_SEED -620447698
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 139 101 5 6 F
      UNITMODE T -1 1449
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2450 1818 0
      FROM_TO_POS 138 101 5 138 101 5
      FROM_TO_XY 2450 1818 2450 1818
      LAST_ACTION 0
      HUMAN
        LIMITS 67500 67500 67500 67500
        INSIDE 1449
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
END_OF_NEW_UNITS

COLDMEAT
END_OF_COLDMEAT

FOGOBJ
END_OF_FOGOBJ

MISSILES
END_OF_MISSILES

EXPLOSIONS
END_OF_EXPLOSIONS

CRATERS_NEW
END_OF_CRATERS_NEW

LAPSER_EFECTS
END_OF_LAPSER_EFECTS

LASER_EFECTS
END_OF_LASER_EFECTS

USER_INTERFACE
  VIEW 2308 -96 982 542 1
  MASHA_FLAG 2 F F
END_OF_USER_INTERFACE

MC_COMMANDS
END_OF_MC_COMMANDS

DEBRIEFING
SIDE 0 10
  LINES
SIDE 1 10
  LINES
SIDE 2 10
  LINES
SIDE 3 10
  LINES
SIDE 4 10
  LINES
SIDE 5 10
  LINES
SIDE 6 10
  LINES
SIDE 7 10
  LINES
SIDE 8 10
  LINES
END_OF_DEBRIEFING

AREAS
  ACTIVE 12
  LAST 36
  AREA 1
    NAME Area21
    COLOR 8040FF
    VISIBLE
    SHORTCUT 1
    LINES 101 9 4 7
    +---
    ++--
    +++-
    -++-
    -+++
    --++
    ---+
  AREA 2
    NAME wejscie
    COLOR FFB955
    VISIBLE
    SHORTCUT 1
    LINES 109 5 7 7
    -++----
    ++++---
    -++++--
    --++++-
    ---++++
    ----+++
    -----+-
  AREA 3
    NAME baza
    COLOR FFA655
    VISIBLE
    SHORTCUT 2
    LINES 97 34 12 13
    +-----------
    +++---------
    +++++-------
    +++++++-----
    +++++++++---
    +++++++++++-
    ++++++++++++
    ++++++++++++
    --++++++++++
    ----++++++++
    ------++++++
    --------++++
    ----------++
  AREA 4
    NAME przedbaz
    COLOR AC40FF
    VISIBLE
    SHORTCUT 3
    LINES 90 30 24 21
    +++++-------------------
    +++++++---------+-------
    +++++++----------+------
    +++++++----------++-----
    +++++++---------++++----
    +++++++---------++++----
    -++++++---------+++++---
    ---++++----------++++---
    -----++----------+++++--
    -----+++---------++++++-
    -------++---------+++++-
    --------++--------+++++-
    ---------+--------+++++-
    ---------+++------++++++
    ----------+++-----++++++
    ------------++++++++++++
    -------------+++++++++++
    -------------+++++++++++
    --------------++++++++++
    ----------------++++++++
    ------------------+++++-
  AREA 5
    NAME lis
    COLOR 4C40FF
    VISIBLE
    SHORTCUT 1
    LINES 80 126 1 1
    +
  AREA 6
    NAME ala
    COLOR 00BFFF
    VISIBLE
    SHORTCUT 2
    LINES 79 123 1 1
    +
  AREA 7
    NAME slaj
    COLOR F9FF55
    VISIBLE
    SHORTCUT 3
    LINES 72 129 1 1
    +
  AREA 8
    NAME lambdaaa
    COLOR FF4055
    SHORTCUT 1
    LINES 67 111 21 21
    -------++------------
    ------++++-----------
    -----++++++----------
    ----++++++++---------
    ---++++++++++--------
    --++++++++++++-------
    -++++++++++++++------
    ++++++++++++++++-----
    +++++++++++++++++----
    -+++++++++++++++++---
    --+++++++++++++++++--
    ---+++++++++++++++++-
    ----+++++++++++++++++
    -----+++++++++++++++-
    ------+++++++++++++--
    -------+++++++++++---
    --------+++++++++----
    ---------+++++++-----
    ----------+++++------
    -----------+++-------
    ------------+--------
  AREA 9
    NAME jordan
    COLOR 00FFFF
    VISIBLE
    SHORTCUT 2
    LINES 88 123 1 1
    +
  AREA 10
    NAME przedlambda
    COLOR FF40DF
    VISIBLE
    SHORTCUT 1
    LINES 47 88 63 52
    ---------++-----+-++++++---------------------------------------
    --+-+++++++++++++++--+--++-------------------------------------
    -+++++++++++++++++-+++----+------------------------------------
    ++++++++++++++++++++++++++++-----------------------------------
    +++++++++++++++++++++++++--------------------------------------
    ++++++++++++++++++++++++++++++++++++++-------------------------
    -+++-------+++-++----++++++++++++++++++------------------------
    -+-----------------------++++++++++++++------------------------
    --+-------------------------+++++++++-+------------------------
    --------------------------------++-+---------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    ---------------------------------------------------------------
    -------------------------------------------------+-------------
    -------------------------------------------------++------------
    -------------------------------------------------+++-----------
    -------------------------------------------------++++----------
    --------------------------------------------------+++----------
    --------------------------------------------------++++---------
    --------------------------------------------------+++++--------
    --------------------------------------------------+++-+--------
    --------------------------------------------------++++++-------
    ---------------------------------------------------+++-+-------
    ---------------------------------------------------++++--------
    ----------------------------------------------------++++-------
    ----------------------------------------------------++++-------
    -----------------------------------------------------++++------
    -----------------------------------------------------++++------
    ------------------------------------------------------+++------
    -------------------------------------------------------+++-----
    -------------------------------------------------------+++-----
    -------------------------------------------------------+++-----
    --------------------------------------------------------+++----
    --------------------------------------------------------+++----
    ---------------------------------------------------------+++---
    ---------------------------------------------------------+++---
    ----------------------------------------------------------+++--
    ----------------------------------------------------------+++--
    -----------------------------------------------------------+++-
    -----------------------------------------------------------+++-
    ------------------------------------------------------------+++
    ------------------------------------------------------------+++
    ------------------------------------------------------------+++
    -------------------------------------------------------------++
  AREA 11
    NAME Area31
    COLOR FF4073
    VISIBLE
    SHORTCUT 2
    LINES 75 119 9 11
    ++-------
    ++++-----
    +++++----
    ++++++---
    +++++++--
    ++++++++-
    -+++++++-
    --+++++++
    ---+++++-
    ----++++-
    -----++--
  AREA 12
    NAME Area123
    COLOR 00FFB9
    VISIBLE
    SHORTCUT 3
    LINES 39 64 81 74
    ++++++---------------------------------------------------------------------------
    +++++++++------------------------------------------------------------------------
    -+++++++++-----------------------------------------------------------------------
    -+++++++++-----------------------------------------------------------------------
    --++++++++-----------------------------------------------------------------------
    -----+++++---------------------++++++--------------------------------------------
    ---------+---------------------+++++++-------------------------------------------
    -------------------------------++++++++------------------------------------------
    --------------------------------+++++++------------------------------------------
    ---------------------------------++++++------------------------------------------
    -----------------------------------++++------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ------------------------+++------------------------------------------------------
    ---------------------++-++++-----------------------------------------------------
    ------------++------++++++++++++-------------------------------------------------
    ------------+++++++++++++++++++++--++--------------------------------------------
    ------------+++++++++++++++++++-+++++++------------------------------------------
    ------------++++++++++++++++++++-+++++++-----------------------------------------
    ------------++++++++++++++++++++++++++++-----------------------------------------
    -----------++++++++++++++++++++++++++++++----------------------------------------
    --------------++++++++++++++++++++++++++++---------------------------------------
    --------------+-+++++++++++++++++++++++++++--------+++++-------------------------
    ------------------+-+-----+++++++++++++++++--------++++++------------------------
    -----------------------------+------+--+++++--------++++++-----------------------
    -----------------------------------------+++--------+++++++----------------------
    ------------------------------------------+++--------++++++----------------------
    --------------------------------------------+--------+++++++---------------------
    -----------------------------------------------------+++++++---------------------
    -----------------------------------------------------++++++++--------------------
    ------------------------------------------------------+++++++++------------------
    -------------------------------------------------------++++++++------------------
    --------------------------------------------------------+++++++------------------
    ---------------------------------------------------------+++++++-----------------
    -----------------------------------------------------------+++++-----------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------++----------------------
    ---------------------------------------------------------++++--------------------
    ----------------------------------------------------------++++++-----------------
    ----------------------------------------------------------+++++++----------------
    -----------------------------------------------------------+++++++---------------
    ------------------------------------------------------------++++++---------------
    -------------------------------------------------------------++++++--------------
    -------------------------------------------------------------+-++++--------------
    ----------------------------------------------------------------++++-------------
    -----------------------------------------------------------------+++-------------
    ------------------------------------------------------------------+++------------
    -------------------------------------------------------------------++------------
    --------------------------------------------------------------------+------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------
    -------------------------------------------------------------------++++----------
    --------------------------------------------------------------------++++---------
    --------------------------------------------------------------------+++++--------
    ---------------------------------------------------------------------+++++-------
    --------------------------------------------------------------------++++++++-----
    ---------------------------------------------------------------------++++++++----
    ---------------------------------------------------------------------++++++++++--
    ----------------------------------------------------------------------+++++++++--
    ----------------------------------------------------------------------+++++++++++
    -----------------------------------------------------------------------++++++++++
    ------------------------------------------------------------------------+++++++++
    ------------------------------------------------------------------------+++++++++
    -------------------------------------------------------------------------++++++++
    --------------------------------------------------------------------------+++++++
    ---------------------------------------------------------------------------++++++
    ---------------------------------------------------------------------------++-+++
    ----------------------------------------------------------------------------+----
    -----------------------------------------------------------------------------+---
  AREA 13
    NAME wyjscie
    COLOR 00FF20
    VISIBLE
    SHORTCUT 4
    LINES 108 0 13 10
    ++++++++-----
    -++++++++----
    --+++++++----
    ---+++++++---
    ----++++++---
    -----++++++--
    ------+++++--
    -------+++++-
    --------++++-
    ---------++++
  AREA 14
    NAME Area34
    COLOR 6C40FF
    VISIBLE
    SHORTCUT 5
    LINES 5 1 10 11
    --++------
    -++++-----
    -+++++----
    +++++++---
    ++++++++--
    -++++++++-
    --++++++++
    ---+++++++
    ----+++++-
    -----+++--
    ------+---
  AREA 15
    NAME Area35
    COLOR FF40D2
    VISIBLE
    SHORTCUT 1
    LINES 76 123 1 1
    +
  AREA 16
    NAME Area36
    COLOR 40FF55
    VISIBLE
    SHORTCUT 2
    LINES 13 7 14 14
    --+++++-------
    ++++++++------
    +++++++++-----
    ++++++++++----
    +++++++++++---
    ++++++++++++--
    ++++++++++++--
    -++++++++++++-
    -++++++++++++-
    --++++++++++++
    ---+++++++++++
    ----++++++++++
    -----+++++++++
    --------++++--
END_OF_AREAS

